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Alrecenk
/
JSTimelineSync
A quick and dirty prototype for testing generalized rollback networking.
MIT License
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Add Time Warp to Shooter
#53
Alrecenk
closed
2 years ago
0
cache observables
#52
Alrecenk
closed
2 years ago
0
Add ConfigureTime Event
#51
Alrecenk
closed
2 years ago
0
Fix getNextID and addObject rollback
#50
Alrecenk
closed
2 years ago
0
Add bullet collision to timewarp demo
#49
Alrecenk
closed
2 years ago
0
Multiple calls to getObserved can break interpolation
#48
Alrecenk
closed
2 years ago
1
ID creation could easily cause race condition
#47
Alrecenk
closed
2 years ago
2
Time Warp Data Structures
#46
Alrecenk
closed
2 years ago
0
TimeTest Structure + delete bug fix
#45
Alrecenk
closed
2 years ago
0
Move chat demo to its own folder
#44
Alrecenk
closed
2 years ago
0
Build webserver into node server for convenience
#43
Alrecenk
opened
2 years ago
0
Remove included ws node module from git
#42
Alrecenk
closed
2 years ago
1
Invert spawned event graph edges
#41
Alrecenk
opened
2 years ago
0
add IntHashSet
#40
Alrecenk
closed
2 years ago
0
tighten timing buffers
#39
Alrecenk
closed
2 years ago
0
don't send event hashes spawned by other events being sent
#38
Alrecenk
closed
2 years ago
0
Object deletion can desynchronize and crash server
#37
Alrecenk
opened
2 years ago
3
cache event hash set
#36
Alrecenk
closed
2 years ago
0
Add perftest
#35
Alrecenk
closed
2 years ago
0
Replace setPlayerVelocity with setPlayerTarget
#34
Alrecenk
closed
2 years ago
0
Investigate interval events(ticks) as a special type
#33
Alrecenk
opened
2 years ago
0
Add getObserved and interpolation support
#32
Alrecenk
closed
2 years ago
0
Add built-in pseudo-random number generator
#31
Alrecenk
opened
2 years ago
0
Add overridable visual interpolation
#30
Alrecenk
closed
2 years ago
1
use default event delay when event time unspecified
#29
Alrecenk
closed
2 years ago
0
Add collision detection
#28
Alrecenk
closed
2 years ago
0
True object deletion
#27
Alrecenk
closed
2 years ago
0
fix capitalization on addObject
#26
Alrecenk
closed
2 years ago
0
Don't resend hashes you've verified recently
#25
Alrecenk
opened
2 years ago
0
Build example collision detection
#24
Alrecenk
closed
2 years ago
0
Percompute maps of hashes
#23
Alrecenk
closed
2 years ago
1
Allow overriding TObject copy
#22
Alrecenk
closed
2 years ago
1
Don't rerun spawned events that haven't changed after rollback
#21
Alrecenk
opened
2 years ago
0
Add built-in functions for time offsets
#20
Alrecenk
closed
2 years ago
2
Cache hashing of timeline objects
#19
Alrecenk
opened
2 years ago
1
Switch to UDP sockets
#18
Alrecenk
closed
2 years ago
1
Ability to actually delete objects
#17
Alrecenk
closed
2 years ago
1
Possible desync if two events have exactly the same time
#16
Alrecenk
opened
2 years ago
1
Forward aggressive events
#15
Alrecenk
closed
2 years ago
0
Cache event serials
#14
Alrecenk
closed
2 years ago
0
agressive event sending
#13
Alrecenk
closed
2 years ago
0
improve clock sync
#12
Alrecenk
closed
2 years ago
0
Add Chat to demo
#11
Alrecenk
closed
2 years ago
0
Fix timing issues, buffer chatclient
#10
Alrecenk
closed
2 years ago
0
Fix event and object duplication
#9
Alrecenk
closed
2 years ago
0
Track and squash respawned events
#8
Alrecenk
closed
2 years ago
0
Tests, bugs, more net code
#7
Alrecenk
closed
2 years ago
0
Chat Server boilerplate
#6
Alrecenk
closed
2 years ago
0
hash update(untested)
#5
Alrecenk
closed
2 years ago
0
Chat test runs locally
#4
Alrecenk
closed
2 years ago
0
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