AndreRH / hangover

Hangover runs simple Win64 and Win32 applications on arm64 Linux
GNU Lesser General Public License v2.1
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Hangover

This is Hangover, a project started by André Zwing and Stefan Dösinger in 2016 that can run x86_64 and x86_32 Windows applications on aarch64 Wine.

How it works

Hangover uses various emulators as DLLs (pick one that suits your needs, e.g. works for you) to only emulate the application you want to run instead of emulating a complete Wine installation.

As soon as the application does a Windows/Wine system call, say NtUserCreateWindowEx, it's executed outside the emulator (read non-emulated, fast, native). Even better, everything Unix related is never emulated.

In short, we break out of emulation at the win32 syscall or wine unix call level for performance reasons, which is enabled by the WoW64 support in Wine.

For 64-Bit we're using the ARM64EC ABI combined with an emulator (FEX).

Benchmarks

For Benchmarks see here. They show that the Hangover approach works as expected, as only emulating the application instead of a complete Wine installation has benefits. It's especially visible with box64cpu vs. Wine running under Box64.

Interesting Branches

Status

Current main focus is to run x86_64 and i386 Windows applications on ARM64 Linux, but it's also possible to run ARM32 Windows applications on x86_64 Linux.

PPC64le isn't supported anymore and won't be added back in the near future. If you need that feature, have a look at older releases before 0.8.x.

Emulator integrations:

Discord

A Discord Server is available for contributors and previous financial supporters (see "Financial Contributiors" below). It provides advanced user support, development discussions and more.

Packages

Debian 11 & 12 (also usable for Raspbian, Armbian, ...) and Ubuntu 20.04 & 22.04 & 24.04 & 24.10 are attached to the Github Release.

Termux packages can be found in the Termux User Repository.

Alpine package can be found in the Alpine Testing Repository. It's only hangover-wine without box64cpu.dll for now, but you can copy over box64cpu.dll and/or libwow64fex.dll from extracted debian packages or compile them yourself.

How to build

For build instructions see here.

Running

You can add the following environment variables:

FEX

libarm64ecfex.dll currently is the default for x86_64 emulation, so it's simply:

$ wine your_x86_64_application.exe

libwow64fex.dll is not the default for i386 emulation, so you need:

$ HODLL=libwow64fex.dll wine your_x86_application.exe

Box64

box64cpu.dll currently is the default for i386 emulation, so it's simply:

$ wine your_x86_application.exe

If you have issues with the default, please try one of the other emulators below.

QEMU

Until the critical section issue is solved it is highly recomended to limit execution to 1 core with "taskset -c 1" for Qemu emulation:

$ HODLL=xtajit.dll   taskset -c 1 wine your_x86_application.exe
$ HODLL=wowarmhw.dll taskset -c 1 wine your_arm_application.exe

Enabling Wayland

Wayland isn't used by default or automatically, but if you want to use it instead of X11 do:

$ wine reg.exe add HKCU\\Software\\Wine\\Drivers /v Graphics /d wayland,x11

DXVK

Copy the x32 binaries to $WINEPREFIX/drive_c/windows/syswow64

Copy the arm64ec, aarch64 or x64 binaries to $WINEPREFIX/drive_c/windows/system32, depending on your use case. For x86_64 applications first try arm64ec, it should perform best. In case it doesn't work, try x64. For aarch64 applications use aarch64. Then open winecfg, switch to the Libraries tab and add native DLL overrides for d3d8, d3d9, d3d10core, d3d11 and dxgi.

Note that DXVK requires a Vulkan 1.3 driver with certain features and that might not be the case for a lot of ARM64 hardware.

Known issues

Financial Contributors

I have decided to end my activities on Patreon and other platforms. It won't be the end of the project, my plan is to keep working on it, delivering new releases and updates. However, I will probably invest less time, except for the RISC-V port.