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Andy0903
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Dungeon-Clearer
Dungeon Clearer
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Create icke mandatory spawn point till rum, om den inte finns så lägg spelaren på camera point. Döp om camera point till camera point.
#56
Andy0903
closed
6 years ago
0
Fix enemy entrance of room movement
#55
Andy0903
closed
6 years ago
0
Populate rooms with enemies in code
#54
Andy0903
closed
6 years ago
0
Fix/Make sure somehow that player can't spawn in walls of some rooms.
#53
Andy0903
closed
6 years ago
1
Make so rooms care for description of weather
#52
Andy0903
closed
6 years ago
0
Make rooms care for temp
#51
Andy0903
closed
6 years ago
0
Need a loading screen or something to guarantee that you can't start the game before the API has connected?
#50
Andy0903
closed
6 years ago
1
Put direction Enum outside of RoomExit, in its own file
#49
Andy0903
closed
6 years ago
0
Player spawn
#48
Andy0903
closed
6 years ago
0
Make it possible for dungeon to be more than one room prefab
#47
Andy0903
closed
6 years ago
0
Player camera?
#46
Andy0903
closed
6 years ago
0
Add collision2D to player prefab and movement
#45
Andy0903
closed
6 years ago
1
Figure out what parameters exist from APIs etc to PCG
#44
Andy0903
opened
6 years ago
5
make bomb
#43
Andy0903
closed
6 years ago
0
Reminders
#42
Andy0903
closed
6 years ago
0
Look into graph grammar
#41
Andy0903
closed
6 years ago
4
Make a spawnpoint players spawn on in levels
#40
Andy0903
closed
6 years ago
0
Replace heavy searches with [SerializeField], use findTag instead of type/name etc everywhere for speed.
#39
Andy0903
closed
6 years ago
0
Refactor components to not need to look up player to affect stats
#38
Andy0903
closed
6 years ago
0
Look into "enemy :: index out of range spam in console"
#37
Andy0903
closed
6 years ago
1
Make player find joysticks through code
#36
Andy0903
closed
6 years ago
0
Make enemy find player through code at start
#35
Andy0903
closed
6 years ago
0
Init scene
#34
Andy0903
closed
6 years ago
0
Don't recalculate pathfinding in vein to break endless loop of some positions
#33
Andy0903
closed
6 years ago
0
make stat dictionary for player in stat class wrapper
#32
Andy0903
closed
6 years ago
0
make equipment wrapper class for all slot actions
#31
Andy0903
closed
6 years ago
0
Update GroundBasedPathFinder to only care of environmental hitboxes in LoS
#30
Andy0903
closed
6 years ago
0
Customizable character sprites
#29
JesperVa
closed
6 years ago
1
Make a player stats display in inventory
#28
Andy0903
closed
6 years ago
0
Refactor OnDrop in InventorySlot
#27
Andy0903
closed
6 years ago
0
Show outer glow or something of marked inventory item
#26
Andy0903
closed
6 years ago
0
Make it possible to "mark" an item to see description etc
#25
Andy0903
closed
6 years ago
0
Make equipment work
#24
Andy0903
closed
6 years ago
5
Make item descriptions appear in inventory
#23
Andy0903
closed
6 years ago
0
Refactor enums to their own files
#22
Andy0903
closed
6 years ago
0
Make generating random items with correct pictures
#21
Andy0903
closed
6 years ago
0
Health debuffs
#20
JesperVa
closed
6 years ago
0
Basic health system
#19
JesperVa
closed
6 years ago
0
Attack animation
#18
JesperVa
closed
6 years ago
0
Make Pathfinding work when scene changes
#17
Andy0903
closed
6 years ago
0
Player attack
#16
JesperVa
closed
6 years ago
0
Item system / Inventory system / equipment system
#15
Andy0903
closed
6 years ago
0
Make pathfinding update
#14
Andy0903
closed
6 years ago
0
Item system skeleton
#13
Andy0903
closed
6 years ago
1
Lose condition
#12
Andy0903
closed
6 years ago
0
Win condition
#11
Andy0903
closed
6 years ago
0
Inventory skeleton
#10
Andy0903
closed
6 years ago
0
Menu
#9
Andy0903
closed
6 years ago
5
Dungeon generation
#8
Andy0903
closed
6 years ago
0
"Meso level" rooms for PCG
#7
Andy0903
closed
6 years ago
1
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