Open Anon0nyx opened 6 days ago
Whenever a circle is created, add its center coordinates to a global gameState array variable that holds each of the pieces on the board. This is probably a good time to implement an array for storing players too.
Whenever a circle is created, add its center coordinates to a global gameState array variable that holds each of the pieces on the board. This is probably a good time to implement an array for storing players too.