Anon0nyx / CitySprint

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# City Sprint ## Overview **City Sprint** is a high-speed civilization building pvp game. Dive into a fast-paced world where building cities, managing troops, and outpacing rivals is all in a day’s sprint.

Features

Installation

  1. Clone the repository:
    
    git clone https://github.com/YourUsername/CitySprint.git
    cd CitySprint

Development

We're actively working on:

Stay tuned for more features and updates

Contributing

Contributions are welcome! Fork the repository and submit your ideas and enhancements via pull requests.

Coding Standards and Best Practices

Overview

This document outlines the coding standards and best practices for developing our web-based video game using C++. Following these guidelines will help ensure code quality, readability, maintainability, and efficient concurrency management.

General Guidelines

Headers and Libraries

#include <winsock2.h>
#include <windows.h>
#include <iostream>
#include <vector>
#include <map>
#include <string>
#include <thread>
#include <mutex>
#include <sstream>
#include <iomanip>
#include <fstream>
#include <openssl/sha.h>

#include "misc_lib.h"

#pragma comment(lib, "ws2_32.lib")