Closed Shidoengie closed 2 years ago
Now what would be the point if you can already do that and more with normal jumps
Now what would be the point if you can already do that and more with normal jumps
As i said it would make it massively more intuitive and easier to use and would make the instructions more readable
turn it more away from a assembly like language into a higher level one.
Denied.
This suggestion is now stale, and will be automatically closed.
Describe the content or mechanics you are proposing.
I'm proposing that jumps be split into ifs and loops. And on the visual side instead of having arrows that point to the conditional code i say that we wrap it around a container of sorts and that whatever is inside the container will be the commands for the if or loop (maybe in the future functions!).
Describe how you think this content will improve the game. If you're proposing new content, mention how it may add more gameplay options or how it will fill a new niche.
This would massively help make mlog more intuitive and easier to use and turn it more away from a assembly like language into a higher level one. It would also make it easier for newer players to understand it!
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