Anuken / Mindustry-Suggestions

Repository for Mindustry suggestions and feedback
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Reduce serpulo's total sector count #4817

Closed DestroyThing closed 10 months ago

DestroyThing commented 11 months ago

Describe the content or mechanics you are proposing.

If i were to assume that the numbered sectors are filler and are to be replaced eventually, having a total of 270+ sectors seems a bit too much and would definitely overstay it's welcome, unless crazy world processor shenanigans are allowed, which are not.

Describe how you think this content will improve the game. If you're proposing new content, mention how it may add more gameplay options or how it will fill a new niche.

I would like to propose 2 variants to this one. One is, make the "hexagons" of each sector bigger, and re-map out the planet with hexagons/pentagons to match the new sector count. Kind of like how the hexagons in erekir are bigger relative to the planet, same would apply here. Two is, make the "hexagons" of certain sectors connect with others, to form one big sector of multiple hexagons. This requires no changes to the current layout, and allows you to merge whatever sectors at will. Capturing the cluster will capture the entire area, and would be considered just 1 sector. It also would make sense on a relative scale, where bigger sectors have more hexagons in them, and vice versa

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github-actions[bot] commented 10 months ago

This suggestion is now stale, and will be automatically closed.