Anuken / Mindustry-Suggestions

Repository for Mindustry suggestions and feedback
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Patrol + pursue combination. #5236

Closed JustTroniusPlay closed 1 month ago

JustTroniusPlay commented 2 months ago

Describe the content or mechanics you are proposing.

Ability to choose if patrol units will pursue their target or stand their ground.

Making patrol and pursue button toggleable so both commands can be used at the same time. Pursue command will overwrite patrol command when patrol group see enemy unit. After there no enemy units left in range of a group, group will return to patrolling.

Describe how you think this content will improve the game. If you're proposing new content, mention how it may add more gameplay options or how it will fill a new niche.

Right now patroling units will just go in a loop even if they didn't kill the target. The meaning of patrolling is obviously to secure the area and stop intruders. In my oppinion if units will pursue or stand their ground to kill intruders that will make patrolling more convenient to use.

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github-actions[bot] commented 1 month ago

This suggestion is now stale, and will be automatically closed.