Closed eflernicolas closed 2 years ago
It appears that the OwnerID is -41644. (Must be 1 ~ 32.) Perhaps it was disconnected the moment I tried to revive it. Investigate error checks.
Hi! this message contains all the information in the most objective way i could think of to help solve the issue:
I am using: REHLDS, REGAME & REAPI and also last amx 1.9 version available in dev builds . Stable, no error logs so far in months except this one and just recently.
i wanted to share you a plugin that modifies spawners and makes me avoid using a spawn editor, could this be related to the issue? you say the ownerid must be 1 to 32. could you elaborate on that and how possible could it by 41644? also, the error log says 41644 and another value similar something like 41699 i cant remember. but it was very long to copy and paste here.
I will test this commit you just did on the plugin.
Note, i only noticed this error in fy_pool_day so far, and the console starts flooding until server crashes with a message error which i could not replicate yet, but happened like 3 times but that part only appeared in console and not in the error.log
Do you think this could have something to do? i mean just checking the code to get a general idea.
also, to answer your message, you said perhaps it was disconnected the moment it tried to revive it, but this happens in a close environment with bots and not human players. it did not happen when trying to revive someone, just by playing with the plugin on.
#include <reapi>
#include <fakemeta>
#define PLUGIN "Unreal Spawn Fixer"
#define AUTHOR "karaulov"
new maxplayers = 32;
public plugin_init()
{
new VERSION[64] = "1.1";
register_plugin(PLUGIN, VERSION, AUTHOR);
RegisterHookChain(RG_CSGameRules_RestartRound, "RestartRound_Pre", false);
RegisterHookChain(RG_CSGameRules_RestartRound, "RestartRound_Post", true);
if (cvar_exists("resemiclip_version"))
{
add(VERSION,charsmax(VERSION),"_resemiclip");
server_cmd("semiclip_option semiclip 1");
server_cmd("semiclip_option time 0");
}
else if (cvar_exists("team_semiclip_version"))
{
add(VERSION,charsmax(VERSION),"_team_semiclip");
set_cvar_num("semiclip",1);
set_cvar_num("semiclip_block_team",0);
set_cvar_num("semiclip_duration",0);
}
else
{
add(VERSION,charsmax(VERSION),"_semiclip");
#if defined USE_OWN_SEMICLIP_IF_NOT_FOUND
register_forward(FM_PlayerPreThink, "preThink");
register_forward(FM_PlayerPostThink, "postThink");
register_forward(FM_AddToFullPack, "addToFullPack", 1);
maxplayers = get_maxplayers();
#endif
}
register_cvar("unreal_spawn_fixer", VERSION, FCVAR_SERVER | FCVAR_SPONLY);
set_member_game(m_bLevelInitialized,true);
set_member_game(m_iSpawnPointCount_CT,32);
set_member_game(m_iSpawnPointCount_Terrorist,32);
set_cvar_float("mp_respawn_immunitytime",3.0);
set_cvar_num("mp_respawn_immunity_force_unset",0);
set_cvar_num("mp_kill_filled_spawn",0);
}
public RestartRound_Pre()
{
if (cvar_exists("resemiclip_version"))
{
server_cmd("semiclip_option semiclip 1");
server_cmd("semiclip_option time 0");
}
else if (cvar_exists("team_semiclip_version"))
{
set_cvar_num("semiclip",1);
set_cvar_num("semiclip_block_team",0);
set_cvar_num("semiclip_duration",0);
}
set_cvar_float("mp_respawn_immunitytime",3.0);
set_cvar_num("mp_respawn_immunity_force_unset",0);
set_cvar_num("mp_kill_filled_spawn",0);
}
public RestartRound_Post()
{
set_member_game(m_bLevelInitialized,true);
set_member_game(m_iSpawnPointCount_CT,32);
set_member_game(m_iSpawnPointCount_Terrorist,32);
}
//AUTHOR "skyjur"
new bool:plrSolid[33]
new bool:plrRestore[33]
new plrTeam[33]
public addToFullPack(es, e, ent, host, hostflags, player, pSet)
{
if(player)
{
if(plrSolid[host] && plrSolid[ent] && plrTeam[host] == plrTeam[ent])
{
set_es(es, ES_Solid, SOLID_NOT)
set_es(es, ES_RenderMode, kRenderTransAlpha)
set_es(es, ES_RenderAmt, 230)
}
}
}
FirstThink()
{
for(new i = 1; i <= maxplayers; i++)
{
if(!is_user_alive(i))
{
plrSolid[i] = false
continue
}
plrTeam[i] = get_user_team(i)
plrSolid[i] = get_entvar(i, var_solid) == SOLID_SLIDEBOX ? true : false
}
}
public preThink(id)
{
static i, LastThink
if(LastThink > id)
{
FirstThink()
}
LastThink = id
if(!plrSolid[id]) return
for(i = 1; i <= maxplayers; i++)
{
if(!plrSolid[i] || id == i) continue
if(plrTeam[i] == plrTeam[id])
{
set_entvar(i, var_solid, SOLID_NOT)
plrRestore[i] = true
}
}
}
public postThink(id)
{
static i
for(i = 1; i <= maxplayers; i++)
{
if(plrRestore[i])
{
set_entvar(i, var_solid, SOLID_SLIDEBOX)
plrRestore[i] = false
}
}
}
I don't think that source is relevant as far as I can see.
It is possible that this is a bug in HamSandwich or interference with ReGameDLL, as the ID appears to be wrong when the player respawns. They are only speculations.
If an error happens 100% of the time, it can certainly be fixed.
Have not seen any error so far after the fix you implemented, will report back in a few days to close the issue
Sorry i disappeared, the issue is solved :)
Hello! i was surprised to find a crash on my sv suddenly... i reopened the game and after a really bad lag, i went to check the console and found this:
the out of range value (-41644) varies.