Popup error when trying to activate the plugin from project settings: Unable to load addon script from path: 'res://addons/applovin_max/AppLovinMAX.gd' Base type is not EditorPlugin.
Expected Behavior
No response
How to Reproduce
Install the the plugin from AssetLib from any godot project, then try to activate it
MAX Plugin Version
1.0.1
Godot Version
4.1.1
Device/Platform Info
Linux, Windows 11
Current Behavior
Popup error when trying to activate the plugin from project settings:
Unable to load addon script from path: 'res://addons/applovin_max/AppLovinMAX.gd' Base type is not EditorPlugin.
Expected Behavior
No response
How to Reproduce
Install the the plugin from
AssetLib
from any godot project, then try to activate itAdditional Info
No response