Apsapeh / HateEngine

A lightweight and maybe performance retro 3D game engine written in C++11 and OpenGL 1.1
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When fog is turned off, meshes disappear #1

Open Apsapeh opened 1 month ago

Apsapeh commented 1 month ago

When disabling the fog, there are problems with the disappearance of the mesh if there is OmniLight on the scene. The reason is unknown.

Apsapeh commented 1 month ago

Ok, I have no idea how to fix it. Let fog be enabled all time. I will remove this issue from milestone 1.0.0, but it will stay opened

Apsapeh commented 1 month ago

Dickhead. I closed it by mistake

Apsapeh commented 3 weeks ago

On Fedora Linux x64 works without this bug. Maybe it's only MacOS, or only my MacBook Air M1 problem. IDK