Apsapeh / HateEngine

A lightweight and maybe performance retro 3D game engine written in C++11 and OpenGL 1.1
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3d-engine lightweight old-hardware old-school opengl
drawing

Why?

This engine is developed for a boomer shooter - Arx Infernus.
Unity is a piece of shit, Godot is a very cool engine, but it's use OpenGL 2 and doesn't support Windows XP

Some Examples

YouTube Playlist


Supported platforms

Developed on:

* - MinGW <=7.0.0 (standalone) or newer, but with additional libwinpthread-1.dll


How to build

Build only а static lib:

$ xmake

Build with аn examples

$ xmake f -m release --build_examples=true
$ xmake


P.S. Sry for my bad English.