ArcEarth / OpenAvataring

C++ library for control arbitary skin-model with Kinect/MoCaps
MIT License
4 stars 3 forks source link

Open Avataring Toolkit

This is WIP project, which subject to control arbitary skeleton-mesh with arbitary input skeleton stream.
WIP means:

Build and Dependencies

Supported Hardware

Planned Supported Game Engine

Platform/Compiler

External SDK and Library

Makesure / Define following MARCOS in Enviroment Variable $(PATH)