Open LovelySanta opened 2 years ago
Leaving this open as it would be a good opportunity to also add building limitations for each petrochem recipe. At that point, we can remove the ingredient limitation on petrochem as well.
@Pezzawinkle could you (for each petrochem building) compile a list of all recipes that could require higher tiers buildings, in order to enforce using higher tier buildings?
A specific example: Red catalysts recipes require (hard dependency) on chemical plant 1
However, blue catalyst only unlocks at blue science, together with chemical plant 3 => all blue catalyst recipes can be enforced to not be craftable in a chemical plant 1 or 2 (and thus only in 3, 4 and/or advanced plants)
Putting this on hold till after #692 is implemented.
Describe the bug A few machines are already converted to have multiple crafting categories, however they still hold the ingredient count limitation.
Additional context Check that the recipes of those are adapted already and remove ingredient limitation completely