Closed Pezzawinkle closed 1 year ago
Recipes solid-sodium-sulfate-separation
and solid-sodium-hydroxide
are currently unlocked by Sodium processing (blue science). These recipes are needed to complete the sulfur loop for Paper 2. Paper 2 is unlocked by Green science.
Paper 2 also requires a prohibitively high amount of Sodium Hydroxide. Could some of the sodium hypochlorite be recycled into Sodium hydroxide somehow?
When buffing the recipes, T3 should be buffed the most, then T2. To make the extra complexity worthwhile over just duplicating the low tech option.
I made a proposal merge request with my solution to this issue:
Step 1: Create a need for both paper and wood.
Instead of disabling wood -> wooden-boards, I added a new recipe. This recipe "phenolic-board-paper"
The original phenolic-board recipe is altered:
Goal of the changes: Player is forced to start with an inefficient method of producing wooden/phenolic boards and can swap with better tech to a more efficient tech. Both first recipes are bad enough, to make the player swap to the better recipe, but are forced through technology requirements. wooden-boards are inefficient via paper and very efficient via wood. phenolic-boards are inefficient via wood and very efficient via paper.
So timeline would be
Step 2: Fixing paper recipes General for all paper-bleaching reduce time from 4->3 Paper 1
Paper 3:
Goal:
Here are helmod Production lines for 15 paper/s: Paper 2 Paper 3:
See #880
Disable wood-Wooden Board Change wooden board to fibre board Add bleach process for NaOCl
Buff processing (recipe time output quantity and productivity interaction)