Open KiwiHawk opened 2 years ago
Didn’t all modules use to require crystals?
Didn’t all modules use to require crystals?
Yes, if Industries overhaul is active. So not always.
I thought in a previous version they did even without that.
They should always require crystals when bio processing is active afaik? I believe otherwise crystals have no use?
In Special vanilla, red and blue crystals have no use (so they are hidden). Green are used for agriculture modules.
I think either all the crystals should be hidden. Or second option: none of the crystals get hidden. Crystals are added to all modules.
I prefer the second option. Else it seems like most of the mod will be disabled and hidden.
I prefer creating a trigger for it, link it to a setting that is off by default for special vanilla, and gets overridden by angels industries overhaul
Create trigger in bio data stage
Set default value of trigger in bio data stage depending on bio setting
Always create the crystal items/recipes (data stage)
Disable crystals depending on trigger in data updates, or add crystals as ingredient to modules in the other case
Agriculture modules don't use the lower tier when Bob's modules is enabled.
Mod list
Issue
All three tiers of Agriculture module require a green crystal. None of the other modules require crystals.
Fix Suggestions
Option 1: Always add crystals to the recipe for Speed, Productivity and Efficiency modules. Not just when Industries Overhaul is active.
Option 2: Remove crystals from agriculture modules. Only add crystals if Industries Overhaul is active.