Arch666Angel / mods

Angelsmods Repository
https://forums.factorio.com/viewforum.php?f=185
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[BUG] Bob's techs not being replaced #975

Closed KiwiHawk closed 7 months ago

KiwiHawk commented 7 months ago

Describe the bug

After syncing to the attached save file, some techs cannot be researched. They have Bob's techs as prerequisites. These are not correctly being replaced as some of Bob's mods are loading after Angel's mods.

To Reproduce

  1. Sync to the attached save file
  2. Try research Military 3

test1.zip

Visible techs have the following hidden techs as prerequisites:

Bob's Warfare had an optional dependency on AAI Industry (this will be removed soon in Bob's Warfare 1.2.1 https://github.com/modded-factorio/bobsmods/issues/171) AAI Industry has a hidden optional dependency on Angel's Refining. This was causing Bob's Warfare to load after Angel's mods.