Splits the logic option into a few different individual trick options, and added more tricks to the logic accordingly.
Instead of a single Logic Rules option, there are now the following:
Laurels Zips: A toggle to say if you would like zip through gates, doors, or to tricky spots in logic.
Ice Grappling: Decide whether you want ice grappling to be in logic, and which difficulties of it you want to include. Hard difficulty on this is very mean.
Ladder Storage: Decide whether you want ladder storage to be in logic, and which difficulties of it you want to include.
Ladder Storage Without Items: For those who just really like the plushie code.
This PR contains this other PR: https://github.com/ArchipelagoMW/Archipelago/pull/3356 and so, it has the waiting on: other tag until that other PR is merged. It would be easier to review this PR when compared to that one instead of main.
What is this fixing or adding?
Splits the logic option into a few different individual trick options, and added more tricks to the logic accordingly.
Instead of a single Logic Rules option, there are now the following: Laurels Zips: A toggle to say if you would like zip through gates, doors, or to tricky spots in logic. Ice Grappling: Decide whether you want ice grappling to be in logic, and which difficulties of it you want to include. Hard difficulty on this is very mean. Ladder Storage: Decide whether you want ladder storage to be in logic, and which difficulties of it you want to include. Ladder Storage Without Items: For those who just really like the plushie code.
This PR contains this other PR: https://github.com/ArchipelagoMW/Archipelago/pull/3356 and so, it has the waiting on: other tag until that other PR is merged. It would be easier to review this PR when compared to that one instead of main.It also contains this fairly minor PR: https://github.com/ArchipelagoMW/Archipelago/pull/3620How was this tested?
Many many test gens with varied options. Some test games. Unit tests.
If this makes graphical changes, please attach screenshots.
N/A