Archipelago provides a generic framework for developing multiworld capability for game randomizers. In all cases, presently, Archipelago is also the randomizer itself.
Currently, the following games are supported:
For setup and instructions check out our tutorials page. Downloads can be found at Releases, including compiled windows binaries.
Archipelago is built upon a strong legacy of brilliant hobbyists. We want to honor that legacy by showing it here. The repositories which Archipelago is built upon, inspired by, or otherwise owes its gratitude to are:
We recognize that there is a strong community of incredibly smart people that have come before us and helped pave the path. Just because one person's name may be in a repository title does not mean that only one person made that project happen. We can't hope to perfectly cover every single contribution that lead up to Archipelago, but we hope to honor them fairly.
Archipelago was directly forked from bonta0's multiworld_31
branch of ALttPEntranceRandomizer (this project has a
long legacy of its own, please check it out linked above) on January 12, 2020. The repository was then named to
MultiWorld-Utilities to better encompass its intended function. As Archipelago matured, then known as
"Berserker's MultiWorld" by some, we found it necessary to transform our repository into a root level repository
(as opposed to a 'forked repo') and change the name (which came later) to better reflect our project.
For most people, all you need to do is head over to the releases page, then download and run the appropriate installer, or AppImage for Linux-based systems.
If you are a developer or are running on a platform with no compiled releases available, please see our doc on running Archipelago from source.
This project makes use of multiple other projects. We wouldn't be here without these other repositories and the contributions of their developers, past and present.
To contribute to Archipelago, including the WebHost, core program, or by adding a new game, see our Contributing guidelines.
For Frequently asked questions, please see the website's FAQ Page.
Please refer to our code of conduct.