Open itepastra opened 4 months ago
I believe this is what this PR addresses: https://github.com/ArchipelagoMW/Archipelago/pull/3568
FactorioClient.py does not seem to go through the Launcher Component, so unlikely 3568 fixes this issue
I just tried, it does indeed not fix the issue.
I think the FactorioClient tries to connect to the multiworld server while it isn't ready for the connection yet.
So it instantly disconnects and throws an Exception: Cannot connect to a server with unknown own identity, bridge to Factorio first.
. I found out while trying to make a docker file for it so I can host multiple on my pc more easily
My bad
I am also having this issue trying to run ArchipelagoFactorioClient on a headless linux server with systemd and connect to a multiworld. I am trying to create a workaround where I can wait some time and input the /connect string via TTY but struggling.
#!/bin/bash
PIPE="/opt/Archipelago/pipe"
if [[ ! -p $PIPE ]]; then
mkfifo $PIPE
fi
/opt/Archipelago/ArchipelagoFactorioClient --rcon-port xxxxx --rcon-password xxxxx --server-settings /opt/Archipelago/factorio/data/server-settings.json < $PIPE &
DAEMON_PID=$!
echo $DAEMON_PID
echo \r > $PIPE
sleep 10
echo "/connect archipelago.gg:xxxxx" > $PIPE
wait $DAEMON_PID
rm -f $PIPE
@itepastra rather than running the client directly, i have created this bash script is it janky? absolutely do i fully understand it? absolutely not does it work? it does seems to work
What happened?
I start
FactorioClient.py
with the--connect
flag and it does not connect to the archipelago server.It seems to connect and instantly disconnects again from the MultiServer.
the logs: FactorioClient_2024_07_01_23_16_47.txt
What were the expected results?
The client connects to the archipelago server at the specified host when it's ready.
Software
While playing