Open qwint opened 5 days ago
Maybe it could be considered as another bug (or not a bug at all), but I see that
ctx.connect
also setctx.password
. Should it also set toNone
?Anyway, given this at least fix the issue when there is no password, LGTM.
invalid passwords trigger a different workflow where you can fix it, nothing (in that specific workflow) for clearing and fixing a slot, so I think that's fine
What is this fixing or adding?
makes the kivy connect button do the same username forgetting that /connect does to fix an issue where losing connection would make you unable to connect to a different server
How was this tested?
With two servers that have different valid slot names
If this makes graphical changes, please attach screenshots.