Add needing arrows for Pols Voice rule. Not super necessary at the moment since wooden arrows are always accessible in one of the opening shops, but future proofing for future plans
Create Gohma Locations and make sure all Gohma blocked locations have the required rule (was missing at least one location before)
Remove the rule requiring Bow for all locations of level 8 (not sure why that was there, it's theoretically redundant now that Gohma and Pols Voice are properly marked)
Make sure Digdogger locations properly require Recorder, and clean up redundant Level 7 rules as level 7 currently requires Recorder to access the entrance
Add a missing Food required location to food_locations
How was this tested?
ran unit tests (note: was a failed world load for KDL3? haven't been in the loop if that is known or not)
If this makes graphical changes, please attach screenshots.
What is this fixing or adding?
Add needing arrows for Pols Voice rule. Not super necessary at the moment since wooden arrows are always accessible in one of the opening shops, but future proofing for future plans
Create Gohma Locations and make sure all Gohma blocked locations have the required rule (was missing at least one location before)
Remove the rule requiring Bow for all locations of level 8 (not sure why that was there, it's theoretically redundant now that Gohma and Pols Voice are properly marked)
Make sure Digdogger locations properly require Recorder, and clean up redundant Level 7 rules as level 7 currently requires Recorder to access the entrance
Add a missing Food required location to food_locations
How was this tested?
ran unit tests (note: was a failed world load for KDL3? haven't been in the loop if that is known or not)
If this makes graphical changes, please attach screenshots.
N/A