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Arpad-H
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Basement-Breakout
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adjust enviroment to look like a basement
#74
janapries
opened
10 hours ago
0
assets: provisional breaking news tv clips
#73
LouisDiekmann
closed
10 hours ago
0
check out scene environments
#72
janapries
closed
11 hours ago
0
find new models for the new basement artstyle
#71
janapries
opened
12 hours ago
1
blender: painterly shader
#70
janapries
closed
10 hours ago
0
Petrol tank pipe is transparent when you look into the pipe
#69
leon345
opened
14 hours ago
0
blaulichter der feuerwehr
#68
Arpad-H
opened
18 hours ago
0
Rain on windows
#67
Arpad-H
closed
16 hours ago
0
TV Broadcast video
#66
Arpad-H
opened
18 hours ago
0
visuals: skybox
#65
Arpad-H
closed
13 hours ago
0
movement: set definitive boundrys where the player can teleport
#64
Arpad-H
opened
18 hours ago
0
locale build for android
#63
leon345
closed
16 hours ago
0
game tutorial
#62
Gerigx
opened
2 days ago
0
game start sequenz
#61
Gerigx
opened
2 days ago
1
Flashlight test
#60
Gerigx
closed
2 days ago
0
basic gameplay loop: intro, big water hit, puzzle, escape
#59
leon345
opened
2 days ago
0
Adjust Material Properties to make them more realistic
#58
Arpad-H
opened
2 days ago
0
the orgin of the fuse box door is not set correctly
#57
leon345
opened
2 days ago
0
tools: vr interaction megaphone
#56
janapries
opened
2 days ago
0
particle system: dust
#55
LouisDiekmann
opened
2 days ago
0
tools: vr interaction
#54
janapries
closed
19 hours ago
0
lever was not cut out correctly
#53
leon345
opened
2 days ago
0
particle system: water splashes
#52
LouisDiekmann
opened
2 days ago
0
door mechanics
#51
janapries
opened
2 days ago
0
particle system: power sparks
#50
LouisDiekmann
opened
2 days ago
0
set procimity trigger for events
#49
janapries
closed
2 days ago
0
static light sources
#48
LouisDiekmann
opened
2 days ago
0
dynamic light sources
#47
LouisDiekmann
opened
2 days ago
0
puzzle: chainsaw
#46
janapries
closed
18 hours ago
0
puzzle: sos signal
#45
janapries
opened
2 days ago
0
Fix textures
#44
LouisDiekmann
opened
2 days ago
0
final cabel model
#43
LouisDiekmann
opened
2 days ago
0
effects: highlights/outlines
#42
janapries
closed
12 hours ago
0
beam falls over
#41
janapries
opened
2 days ago
0
quicktime event: shelf
#40
janapries
opened
2 days ago
0
cable puzzle: sparks
#39
janapries
opened
2 days ago
0
cable puzzle: implementation
#38
janapries
opened
2 days ago
0
final fuel canister model
#37
LouisDiekmann
opened
2 days ago
0
final chainsaw model
#36
LouisDiekmann
opened
2 days ago
0
water ingress
#35
janapries
opened
2 days ago
0
every interactable model asset done and in game
#34
LouisDiekmann
opened
2 days ago
0
controller: basic controls in VR
#33
janapries
closed
2 days ago
0
basic fuel canister model
#32
LouisDiekmann
closed
2 days ago
0
static cabel model
#31
LouisDiekmann
opened
2 days ago
0
basic chainsaw model
#30
LouisDiekmann
closed
2 days ago
0
3D placeholder models for testing purposes
#29
LouisDiekmann
closed
19 hours ago
0
player character: health points
#28
janapries
opened
2 days ago
0
maintain complete asset list auf all sounds, models, textures, etc.
#27
LouisDiekmann
opened
2 days ago
0
player character: basic implementation
#26
janapries
closed
2 days ago
0
build blender scene in unity
#25
LouisDiekmann
closed
2 days ago
0
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