A Lethal Company save editor that is open source, built-in C#, .NET 8.0, using WPF. If you are looking for a download/release -> click me
Click below to watch my YouTube video showcasing the tool👇
This project was created because I was curious about how Lethal Company worked as a whole so I began taking apart piece by piece. Their save system intrigued me and looking at current Lethal Company save editors I saw a lack of user-friendly design and a lack of features within these save editors.
Ensure you have .NET 8.0 installed, simply download the latest release, run the executable, and enjoy tinkering with your saves :)
Contributions are welcome. You can contribute by reporting issues, suggesting improvements, or submitting pull requests. To get started:
Fork this repository.
Create a new branch for your feature or bug fix: git checkout -b feature/your-feature.
Make your changes and commit them.
Push to your fork: git push origin feature/your-feature.
Create a pull request.
Please ensure your code adheres to proper coding standards and includes relevant tests.
If you are looking for IDs for the monsters, items, story logs, bestiaries, moons, and more... Look no further, I spent many hours scouring the source code and game objects to create the best enums containing all the IDs and their respective labeling. https://github.com/ArshansGithub/Lethal-Company-Save-Editor/blob/main/LCSaveEditor/LCEnums.cs