Assasans / found-footage

Content Warning mod that adds real lost footage from other players to your Old World.
MIT License
2 stars 0 forks source link

Found Footage

MyceliumNetworking library is required.

Mod that adds real lost footage from other players to your Old World. Anyone can contribute their own recordings, no curated lists or agreements.

This mod must be installed for all players in a team.

⚠️ IMPORTANT INFORMATION ⚠️

This mod sends your in-game camera footage to the server along with audio, depending on the mod's configuration. Anyone can watch and download your videos later.
You can request your data or have it removed, see configuration file for more information.

A note to modpack makers

Do not include BepInEx/persistent-config directory in your modpack. People with the same User ID cannot vote twice on the same video.

Gameplay

You can find lost cameras in the Old World. These contain footage of other players who were there before you. You put them into an extraction machine like a normal camera.
These recordings will give you half the views of the original video by default, you can change this using the FoundVideoScoreMultiplier config option.
When your team dies or comes back alive (configurable), the camera footage is uploaded to the server and made available to other players.

Voting

Since v0.3.0 you can like or dislike other people's videos. Video's score will be used for pruning system to remove bad videos (as of 23.05.2024, there are already 117k videos that occupy 555 GB).
If the video is too short and not funny, or if it is not in-game footage, go ahead and click Dislike.
Vote wisely, you will not be able to change your vote even in a different lobby.

Todo

Rate limiting

Do not spam API requests. Do not run HTTP scanners. Doing so will result in your IP address being immediately and permanently banned.
If you want to collaborate, write me on Discord.

Known bugs

The mod is experimental, bugs may occur, please report them to a GitHub repository if you can. When submitting a bug report, please attach your BepInEx log (located at BepInEx/LogOutput.log).