Assemberist / cppRpg

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Implement leveup mechanism #13

Closed Assemberist closed 2 years ago

Assemberist commented 2 years ago

It will be separate mechanism because it is expected number of entityes that will not have participation in calculation of effects.

Assemberist commented 2 years ago

There is implemented experience mechanism. Anyway in battle you shouldn't learn your self. It should be done when non-battle mode will be implemented.