Assemberist / cppRpg

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Implementation of materials #18

Closed Assemberist closed 2 years ago

Assemberist commented 2 years ago

Items and even creatures can be done from different materials. It will do all mechanism more difficult, but more interest.

Assemberist commented 2 years ago

It should be analyzed what benefits implementation brings.

Assemberist commented 2 years ago

If in std::map::find() difficult is log(n) than it is better place all things in one storage and use materials on build time.

Assemberist commented 2 years ago

It will be added in state as new field.