Open Assemberist opened 8 months ago
1) Cancelling of throw leads not to previous state but into spell choose. 2) Intreface missing. type f -> choose spell for single target -> type q. 3) Last target is blinking when returned from observation instead protagonist.
Equipped items disappear when it mooved from inventory (loot_inventory state).
From #14: Throw item of an enemy to him leads to seg fault. (Still broken?)
1) https://github.com/Assemberist/cppRpg/projects/1#card-88512406 2) https://github.com/Assemberist/cppRpg/projects/1#card-91349323 3) https://github.com/Assemberist/cppRpg/projects/1#card-88513775