Assemberist / cppRpg

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New creatures implementation #4

Open Assemberist opened 2 years ago

Assemberist commented 2 years ago

Mage and Golem more or less ready so other creatures also can be implemented. Additional spells should be also added with creatures implementation, so new task can be created later.

Assemberist commented 2 years ago

It's depend from #3

Assemberist commented 1 year ago

For implementation were choosen next creatures: goblin, ork, human (partially ready), elf, succubus, golem (partially ready), lizzard, dog, demon, nocromanser, skeleton, zombi.

Assemberist commented 1 year ago

Classes should be splitted to separate files and moved to new directory. Also pure c++ code is difficult for creature description. For creatures also can be written simple parser.

Assemberist commented 1 year ago

Object system modyfied. Added class(proffession) and object tipes. Also classes mage and warrior can be deleted, because it is proffesions.