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Astrabit-ST
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Luminol
An RPG Maker XP-VX Ace rewrite, written in Rust with love 💕
https://luminol.dev/
GNU General Public License v3.0
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Rayon tesselation
#136
Speak2Erase
closed
17 hours ago
2
[WIP] Event editor
#135
Speak2Erase
opened
2 days ago
0
Extension system
#134
Speak2Erase
opened
4 days ago
3
Map initialization routines
#133
Speak2Erase
opened
4 days ago
2
Tilemap optimizations
#132
Speak2Erase
closed
2 weeks ago
1
Implement saving map as image file
#131
white-axe
closed
2 weeks ago
0
Fix a nasty alox-48 bug
#130
Speak2Erase
closed
2 weeks ago
0
Script manager
#129
white-axe
closed
3 weeks ago
3
Update to alox-48 0.5.0
#128
Speak2Erase
closed
1 month ago
0
Fix rendering of maps with very tall tilesets and no animated autotiles
#127
white-axe
closed
1 month ago
0
[BUG] Tilemaps that wrap (height >8192) are drawn incorrectly
#126
Speak2Erase
closed
1 month ago
0
Tile ID display
#125
Speak2Erase
closed
1 month ago
0
Supporting MacOS
#124
Speak2Erase
opened
1 month ago
3
Brush randomization
#123
white-axe
closed
2 months ago
0
Random tile placement
#122
VIRMSKVLL
closed
2 months ago
3
Update egui to 0.27.2
#121
white-axe
closed
2 months ago
0
build(deps): bump h2 from 0.3.24 to 0.3.26
#120
dependabot[bot]
closed
2 months ago
0
build(deps): bump mio from 0.8.10 to 0.8.11
#119
dependabot[bot]
closed
3 months ago
0
Change drag events in the map editor into pointer down events
#118
white-axe
closed
3 months ago
0
[BUG] Clicking on tiles in the map view or tilepicker doesn't select/edit tiles
#117
Speak2Erase
closed
3 months ago
0
Terminal rewrite
#116
Speak2Erase
closed
3 months ago
0
Spellcheck for Text Commands
#115
zimberzimber
opened
3 months ago
2
Update cpal
#114
Speak2Erase
closed
3 months ago
0
build(deps): bump mio from 0.8.9 to 0.8.11
#113
dependabot[bot]
closed
3 months ago
0
Misc bug fixes
#112
white-axe
closed
4 months ago
0
fix(web): send WebAssembly module to web worker instead of refetching
#111
white-axe
closed
4 months ago
0
Update egui to 0.26.2
#110
white-axe
closed
4 months ago
0
Remove catppuccin-egui
#109
Speak2Erase
closed
4 months ago
0
Web fixes
#108
white-axe
closed
4 months ago
0
UI repaints every frame when the map editor is open
#107
white-axe
closed
4 months ago
0
Replace missing textures with a placeholder
#106
white-axe
closed
4 months ago
0
Prefer matching file extension when using path cache
#105
white-axe
closed
4 months ago
0
Placeholder graphics
#104
Speak2Erase
closed
4 months ago
2
Cache eviction
#103
white-axe
closed
4 months ago
0
Implement grid shader
#102
white-axe
closed
4 months ago
0
feat(graphics): Add a wgpu debug info window
#101
Speak2Erase
closed
4 months ago
2
Tilemap grid
#100
Speak2Erase
closed
4 months ago
0
Implement some of the database editors
#99
white-axe
closed
4 months ago
9
Viewport transformation efficiency
#98
white-axe
closed
2 weeks ago
3
Fix path cache using wrong path separator on Windows
#97
white-axe
closed
5 months ago
0
Per-project UI persistence
#96
white-axe
closed
5 months ago
0
build(deps): bump shlex from 1.2.0 to 1.3.0
#95
dependabot[bot]
closed
5 months ago
0
Downloading files in web builds
#94
white-axe
opened
5 months ago
2
Add layout helper functions
#93
white-axe
closed
5 months ago
0
build(deps): bump h2 from 0.3.22 to 0.3.24
#92
dependabot[bot]
closed
5 months ago
0
Fix id_vec IDs not being incremented during serialization
#91
white-axe
closed
5 months ago
0
Lazy path cache
#90
white-axe
closed
5 months ago
0
Remove git dependencies
#89
Speak2Erase
opened
5 months ago
2
Update egui to 0.25, wgpu to 0.19 and fix Firefox compatibility
#88
white-axe
closed
5 months ago
6
Crash reporter
#87
white-axe
closed
5 months ago
2
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