Open sebastienblor opened 4 years ago
Describe the bug Arnold supports connecting a shader to an attribute channel, e.g.
standard_surface.base_color.r = float_ramp
We'd need to add support for this in the render delegate see #165 for the equivalent support in the procedural
Hey hey any chance this is going to get sorted or has already been sorted?
Issue synced internally to ARNOLD-13233
Describe the bug Arnold supports connecting a shader to an attribute channel, e.g.
standard_surface.base_color.r = float_ramp
We'd need to add support for this in the render delegate see #165 for the equivalent support in the procedural