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Support per-channel connections in arnold shaders (render delegate) #166

Open sebastienblor opened 4 years ago

sebastienblor commented 4 years ago

Describe the bug Arnold supports connecting a shader to an attribute channel, e.g.

standard_surface.base_color.r = float_ramp

We'd need to add support for this in the render delegate see #165 for the equivalent support in the procedural

suekieza commented 2 years ago

Hey hey any chance this is going to get sorted or has already been sorted?

autodesk-oss-arnold-bot[bot] commented 1 year ago

Issue synced internally to ARNOLD-13233