The attached usda contains a grid with an arnold standard surface applied, when rendered through kick it works as expected, but in Solaris (and Husk) I get a default shader (or a black render). For sanity checking purposes, I've also added a sphere with a regular mtlx standard surface applied (this renders correctly)
To Reproduce
Create an Arnold standard surface material in a USD MaterialX Builder in Solaris:
Screenshots
Expected (kick render):
Husk render:
Used Software Versions
Arnold: 7.3.1 (HtoA 6.3.1.0)
OS: Windows, Linux
Additional context
Add any other context about the problem here.
Describe the bug
To Reproduce Create an Arnold standard surface material in a USD MaterialX Builder in Solaris:![image](https://github.com/Autodesk/arnold-usd/assets/5022079/25909eba-47ac-4b52-b7fa-c3cc0383b56b)
Screenshots Expected (kick render):![image](https://github.com/Autodesk/arnold-usd/assets/5022079/2ae94149-73d5-4489-9162-e3f2c0d5fbe1)
Husk render:![image](https://github.com/Autodesk/arnold-usd/assets/5022079/dea87624-ffa8-4338-926d-4d8917330575)
Used Software Versions
Additional context Add any other context about the problem here.
mtlx_arnold_standard_surface.zip