Autodesk / arnold-usd

Arnold components for USD
https://www.arnoldrenderer.com/
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Improve authoring of quad & mesh lights in USD #1955

Closed sebastienblor closed 6 days ago

sebastienblor commented 1 week ago

Arnold Mesh lights are currently authored in usd as GeometryLight primitives in our writer. We should change this to export Meshes with a "light" flag. Also, texture connections are currently authored as a simple "connect" statement in mesh & quad lights. This works in USD but not in Hydra, where a ArnoldNodeGraph primitive is needed.

autodesk-oss-arnold-bot[bot] commented 1 week ago

Issue synced internally to ARNOLD-15242