Avasam / ptle-tools

A mono-repo and git sub-modules for all tools relating to Pitfall: The Lost Expedition (and The Big Adventure)
GNU Lesser General Public License v2.1
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Rando Feature: Edge text to differentiate exits #73

Open Avasam opened 3 months ago

Avasam commented 3 months ago

When a level has multiple exits, we still have to guess despite having access to the graph. Something like this would be really nice: image (in my example, the level names would be shortened automatically by Initials)

Can be skipped for "unrandomized transitions" if those are marked (see #68 )

If we really wanna be fancy, we can skip for transition types that are unique per level and can be inferred (only 1 one-way, 1 locked door (see #68 ), 1 two-way, etc.) but that sounds like more work than is worth the trouble

(maybe optional as it can lead to clutter, we'll see)

wossnameGitHub commented 3 months ago

Yeah sure I can do that, easy as pie. Except for 2 problems that is:

Problem 1: yes this will lead to an extreme amount of clutter, not sure we want that Problem 2: I'm not going to do this or anything else for that matter until all changes I've already made are merged