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Avindr
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MxM-IssueTracking
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First pose of an animation not getting marked with 'DoNotUse' tags.
#78
Avindr
closed
4 years ago
1
Add 'RootMotionOnStart' functionality to the decoupler
#77
Avindr
closed
3 years ago
1
Add right click 'Delete' option for blend space clip markers on blend spaces
#76
Avindr
closed
4 years ago
1
Add right click 'Delete' option for tags in the MxMTimeline
#75
Avindr
closed
4 years ago
1
Right click context menu can delete the previously selected event even if the right click was not performed over the event.
#74
Avindr
closed
4 years ago
1
Editor GUI error when pressing record on the MxMDebugger
#73
Avindr
closed
3 years ago
1
Channel data is difficult to read on the MxM Debugger in Dark Mode
#72
Avindr
closed
4 years ago
1
Delete Icon no longer appears on tag tracks, idle sets, composites in newer versions of Unity
#71
Avindr
closed
4 years ago
1
Idle Tags
#70
Avindr
closed
3 years ago
2
Delete Icon on Input profiles no longer appears in newer versions of Unity
#69
Avindr
closed
4 years ago
1
Delete Icon (Cross) on tagging tracks does not appear in Unity 2020.1+
#68
Avindr
closed
4 years ago
1
Cannot Delete Clips in a Blend Space (Potentially only on Mac)
#67
Avindr
closed
4 years ago
1
Unity 2020.1.5 - Reported issue with packages
#66
Avindr
closed
4 years ago
1
Help links to documentation and videos in the asset itself
#65
Avindr
closed
3 years ago
1
Allow more flexibility in the layer system so that layers can be put before the Animator Controller
#64
Avindr
closed
4 years ago
1
Can't cancel preview when setting joint
#63
transat
closed
4 years ago
5
Thread scheduling Performance Issue
#62
Avindr
closed
4 years ago
1
TIP Extension sometimes gets stuck and jitters continuously.
#61
Avindr
closed
4 years ago
1
Add a 'Force Idle' function
#60
Avindr
closed
4 years ago
1
Deleting composite always deletes last item in list
#59
LudiKha
closed
3 years ago
8
Single Keyframe animations in Blend spaces cause the preprocessor to hang on compilation
#58
Westerveld
closed
4 years ago
3
Ability to change speed of clip at runtime
#57
Westerveld
closed
4 years ago
2
Unity Animation Rigging Package - Some weight and settings reset when MxM changes animations
#56
Avindr
opened
4 years ago
0
Pre-processing will get pose ordering / sequencing wrong for loops at the end of the database list causing unexpected behaviour
#55
Avindr
closed
4 years ago
1
Add ability to mark sections of a Blend Space axis that should not be included
#54
freyzor
opened
4 years ago
1
Events are unable to take advantage of tags forcing users to use separate events for similar actions.
#53
freyzor
closed
4 years ago
4
OnEventContactReached not invoked if there is only one contact point
#52
dai-xi
closed
4 years ago
1
BlendInController(...) doesn't work at "MxM:2.2.5"
#51
tadilj
closed
4 years ago
8
Unable to delete composite category from animation module unless it's the last one.
#50
freyzor
closed
4 years ago
4
FootIK enabled by default
#49
VanDraven
closed
4 years ago
2
Inconsistent behaviour at very low FPS (~5 FPS)
#48
Avindr
closed
4 years ago
2
VaultDetector can incorrectly detect StepUp on flat surface
#47
freyzor
closed
4 years ago
2
Unity 2020.1 Pre-Process Animation data error
#46
Avindr
closed
4 years ago
1
Ability to switch between Trajectory Generators
#45
Avindr
closed
4 years ago
1
Debug gizmos for 'contact' in the event preview draw multiple times 2019.3+
#44
Avindr
closed
4 years ago
1
MxM character occasionally warping to 0, 0, 0 on events where warping is disabled
#43
Avindr
closed
3 years ago
4
Dedicated / Automatic Turn In Place system
#42
Avindr
closed
4 years ago
2
KCC Integration results in faulty root motion when playing an event animation
#41
mindvolution
closed
4 years ago
6
Rigging Package weights get reset when the playable graph is modified
#40
Avindr
closed
4 years ago
1
Joint names show up as "Head" for all joints when using a generic rig.
#39
Avindr
closed
4 years ago
1
LayeredEvent Module displays strange behavior sometimes
#38
Avindr
closed
4 years ago
1
Pre-Processors for New Input System (2019.2+) not working correctly
#37
Avindr
closed
4 years ago
1
Decoupled Kinematic Controller - Event Warping Issue
#36
Avindr
closed
4 years ago
1
Exceptions thrown when swapping anim data at runtime.
#35
Avindr
closed
4 years ago
1
Binding callbacks to events - Investigation and potential implementation.
#34
Avindr
closed
1 year ago
2
Convert Tags to string based in editor for QoL
#33
Avindr
closed
4 years ago
1
Investigate run-time blending between timeline cinematic and MxM.
#32
Avindr
closed
4 years ago
1
Add automatic 'FaceDirectionOnIdle' functionality for the Trajectory Generator AI
#31
Avindr
closed
4 years ago
3
Expose stopping distance to inspector and property for the MxMTrajectoryGeneratorAI
#30
Avindr
closed
4 years ago
1
Convert events from id based to string based in editor.
#29
Avindr
closed
4 years ago
3
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