Introduction
The procedural dynamics procedural wing (pWing for short) is a wing piece that the user can procedurally manipulate, the wing automatically generates colliders and set its .cfg parameters accordingly.
This is a new fork of the PWings mod, curated by Linuxgurugamer
The mod had several different forks, with different additions and bugs, This fork merged all of these back together with all the features and bug fixes merged.
See the Changelog.txt for details of changes in this version
New repository is here: https://github.com/B9-Procedural-Wings/B9-PWings-Modified
There is a large number of people who contributed, either directly or indirectly to this. An incomplete list is below, if I missed someone, please let me know so I can include them:
bac9
DYJ
Taverius
ferram4
xEvilReeperx
snjo
Crzyrndm
Lisias
01010101lzy
NathanKell
CarnationRED
Rafterman82
Taniwha
Blackrack
Previous threads are (roughly in order)
https://web.archive.org/web/20150831035904/https://forum.kerbalspaceprogram.com/threads/29862-0-90-Procedural-Dynamics-Procedural-Wing-0-9-3-Dec-24 https://forum.kerbalspaceprogram.com/index.php?/topic/94621-102-b9-aerospace-procedural-parts-040-updated-090615/ https://forum.kerbalspaceprogram.com/index.php?/topic/117236-13-procedural-wings/ https://forum.kerbalspaceprogram.com/index.php?/topic/175197-13x14x15x16x17x18x19x-b9-procedural-wings-fork-go-big-or-go-home-update-40-larger-wings
Instructions
Find the parts in the Aero section in the editor
Press "j" to bring up the part settings
On the sliders left clicking the buttons on either side will do a large increment change, right click for a small increment change and fine tuning
An alternate texture is provided. You can also overwrite the texture if you wish
A test aircraft is supplied with control surfaces setup including spoilers, levcons, canards, flaps etc. This aircraft functions in stock aero and with FAR use it as a guide or to test if the mod is functioning
Optional Patch