BASLQC / vnds

VNDS is a standard for very simple and easy to use Visual Novel scripts. It was originally developed for the Nintendo DS, but now supports Android, iOS, PSP, and even Javascript.
GNU General Public License v2.0
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NOTE: This repo is solely an archive of the final version 1.4.9 by anonNL made in 2011, in the aim of defining the least common denominator for a working implementation. https://web.archive.org/web/20111207074836/http://digital-haze.net/files/vnds/vnds/vnds-1.4.9.tar.gz

A maintained version for Nintendo DS can be found below:

https://github.com/ds-homebrew/vnds

Note that anonNL indicates that jake's contributions starting with 1.5.0 (lost) are a separate branch based on 1.4.7 (lost) so these commits are actually older and precede the true latest version 1.4.9 which merges changes from jake's 1.5.3 and provides newer patches, confusingly. (as shown by the crossed out links and the 1.4.9 ChangeLog) https://web.archive.org/web/20140218222855/digital-haze.net/projects/vnds.html


Additional documentation is available in the manual folder

Installation: Extract the .tar.gz onto the root of the SD card so the path is /vnds/. To install a visual novel, extract the tar.gz in /vnds/novels, so it has its own folder (ie. /vnds/novels/tsukihime). Sound files should end up in /vnds/novels//sound/.

NOTICE:

Running: Should be easy enough

Troubleshooting:

Contact: forum: http://digital-haze.net/ch/vnds IRC: irc.rizon.net #vnds

Credits: Programming: Jake Probst, anoNL