BRyeGmoney / ForTheLoveOfPower

The repo for the best game ever being worked on by absurdomatic games during this game's development cycle.
2 stars 0 forks source link

Problems testing #22

Closed Rafzoola closed 9 years ago

Rafzoola commented 9 years ago

Two issues, -First is in single player when I send any amount of guys to the only enemy unit that is on screen by default it crashes with the message in the photo below. My guess is its a result of my units dying. When I sent twenty one planes at his three guys the number on his side dropped to one and then it crashed, If I send in one on one crashes right away. problem in single -Second, and this might be a personal problem, I can't figure out how to get two instances in the same lobby. Looks like I'm just creating poopface lobbies and not actually getting two into one room. Not sure what the process is.

BRyeGmoney commented 9 years ago

1 Change the offending line to:

if (pU.numUnits > 1 || netPlayer != null && !netPlayer.unitsToUpdate.Contains(pU))

and that will be good enough to run. all of my additions to the multiplayer have messed with the single player it seems.

2. You press Multiplayer and then Create Session(1st Option) with your desired player 1. Then in the multiplayer menu with player 2, instead of pressing create session, just press Find Local Session(2nd Option) or whatever the option right underneath is. IF you're running it across two pc's and its not connecting properly then just select Connect by IP (third option)

BRyeGmoney commented 9 years ago

fixed in recent revision