Recent test of newest build shows some bugs, these include:
-Odd math in fighting system. One 20v20 AA battle resulted in total loss of attacking side to two enemy units lost. Mathematical issues extend to unit groups as well where balanced three unit type force attacked 20 Infantry units and lost despite larger combined force and variety.
-A battle continues until all units of one side are dead regardless of unit proximity to one another after it has begun. Withdrawing units are killed off to the last despite no longer being in contact with attacker.
Recent test of newest build shows some bugs, these include: -Odd math in fighting system. One 20v20 AA battle resulted in total loss of attacking side to two enemy units lost. Mathematical issues extend to unit groups as well where balanced three unit type force attacked 20 Infantry units and lost despite larger combined force and variety. -A battle continues until all units of one side are dead regardless of unit proximity to one another after it has begun. Withdrawing units are killed off to the last despite no longer being in contact with attacker.