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BabylonJS
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Exporters
Exporters for Babylon.js and gltf file formats
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max exporter does not transform instance node properly
#1069
buer021
opened
2 years ago
1
A security issue was included in Install.zip.
#1068
satoy11
opened
2 years ago
4
No User Defined Properties are exported in 3ds Max 2021
#1067
bha-9000
closed
2 years ago
1
Bump Newtonsoft.Json from 12.0.1 to 13.0.1 in /3ds Max/Max2Babylon/2020
#1066
dependabot[bot]
closed
2 years ago
1
Bump Newtonsoft.Json from 12.0.1 to 13.0.1 in /3ds Max/Max2Babylon/2021
#1065
dependabot[bot]
closed
2 years ago
1
Bump Newtonsoft.Json from 12.0.1 to 13.0.1 in /3ds Max/Max2Babylon/2022
#1064
dependabot[bot]
closed
2 years ago
1
Bump Newtonsoft.Json from 12.0.1 to 13.0.1 in /3ds Max/Max2Babylon/2023
#1063
dependabot[bot]
closed
2 years ago
0
Bump Newtonsoft.Json from 12.0.3 to 13.0.1 in /Tools/MakeIncremental
#1062
dependabot[bot]
closed
2 years ago
1
Bump Newtonsoft.Json from 9.0.1 to 13.0.1 in /3ds Max/Max2Babylon
#1061
dependabot[bot]
closed
2 years ago
1
Bump Newtonsoft.Json from 12.0.1 to 13.0.1 in /3ds Max/Max2Babylon/2017
#1060
dependabot[bot]
closed
2 years ago
1
Bump Newtonsoft.Json from 12.0.1 to 13.0.1 in /3ds Max/Max2Babylon/2015
#1059
dependabot[bot]
closed
2 years ago
1
Bump Newtonsoft.Json from 12.0.1 to 13.0.1 in /3ds Max/Max2Babylon/2019
#1058
dependabot[bot]
closed
2 years ago
1
Bump Newtonsoft.Json from 12.0.1 to 13.0.1 in /3ds Max/Max2Babylon/2018
#1057
dependabot[bot]
closed
2 years ago
1
Remove mandatory Maya rename operation
#1056
pandaGaume
closed
2 years ago
2
Maya 2023 installer
#1055
pandaGaume
closed
2 years ago
0
Maya 2023 plugin not loading
#1054
shafnaz
closed
2 years ago
5
Add support fo Maya 2023 plugin
#1053
pandaGaume
closed
2 years ago
6
3dsmax Export map missing
#1052
NeverMore-Father
closed
2 years ago
2
Installer.zip download fail - virus detected
#1051
nymbl3d
closed
2 years ago
3
Quaternion animation fix
#1050
pandaGaume
closed
2 years ago
0
Correct Bump Level property access for max 2023
#1049
pandaGaume
closed
2 years ago
0
Update 2023 tag - 2
#1048
pandaGaume
closed
2 years ago
0
update 2023 tag
#1047
pandaGaume
closed
2 years ago
0
MAX2023 exporter release build configuration tag error
#1046
rgemelli
closed
2 years ago
1
Fix metal-rough factor when no map but metal-rough factor not 0
#1045
ghost
closed
2 years ago
2
3DSMax 2023 & GLTFMaterial Preview #1041 - issue with Alpha mode export
#1044
CiuffoliniFLx
closed
2 years ago
1
Optimize Animation not really optimizing
#1043
abolog
opened
2 years ago
3
Maya Export Texture Formats
#1042
TyLindberg
opened
2 years ago
1
3DSMax 2023 & GLTFMaterial Preview
#1041
pandaGaume
closed
2 years ago
1
Max2Babylon - support for 2023 and GLTF materials?
#1040
CiuffoliniFLx
closed
2 years ago
2
Add some null checks to make it work with Blender-exported meshes and…
#1039
carolhmj
closed
1 year ago
6
3DS Max Add autoAnimate related properties to Babylon MorphTarget Manager
#1038
pandaGaume
closed
2 years ago
0
Maya test SkinCluster and Set to find Blend into the graph
#1037
pandaGaume
closed
2 years ago
0
remove needInitialSkinMatrix boolean set
#1036
pandaGaume
closed
2 years ago
0
Change way to load bitmap from file
#1035
pandaGaume
closed
2 years ago
0
Remove negative key frame guard at babylon level
#1034
pandaGaume
closed
2 years ago
0
3dsmax exporter locks source texture files
#1033
conceptfarm
closed
2 years ago
4
refactor installer pipeline - remove ping
#1032
pandaGaume
closed
2 years ago
0
[3dsMax] GLTF exporter cast / receive shadow removed
#1031
PlopTheReal
closed
2 years ago
1
Add root join when single bone skeleton
#1030
pandaGaume
closed
2 years ago
0
Revert "Add Root Node (#1028)"
#1029
pandaGaume
closed
2 years ago
0
Add an additional root node when only one join into skeleton
#1028
pandaGaume
closed
2 years ago
0
Update root bone animation matrix
#1027
pandaGaume
closed
2 years ago
0
Skin hierarchy
#1026
pandaGaume
closed
2 years ago
0
Avoid Morph transform when rebuild
#1025
pandaGaume
closed
2 years ago
0
Maya blendshape animation
#1024
qqba
closed
2 years ago
4
The influence order is getting flipped.
#1023
akhil81989
closed
2 years ago
5
Save bone as relevant when single
#1022
pandaGaume
closed
2 years ago
0
Maya to GLTF exporter always resamples animation
#1021
garynull
opened
2 years ago
3
fix Maya2022 post srcipt deloyment
#1020
pandaGaume
closed
2 years ago
0
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