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BadDogSkyrim
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PyNifly
Export/Import tools between Blender and the Nif format, using Bodyslide/Outfit Studio's Nifly layer. Supports Skyrim LE, Skyrim SE, Fallout 4, Fallout New Vegas, Fallout 76, and Fallout 3.
GNU General Public License v3.0
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Error when Enabling Add-on
#117
VISaberToothIV
closed
2 years ago
2
Error on exporting two shapes with morphs
#116
BadDogSkyrim
closed
2 years ago
0
Missing DLL while using PyNifly in Windows 7
#115
TerryOppsi
closed
2 years ago
7
Importing anything the player sits on from Fallout 4 causes ValueError: 0 is not a valid FurnAnimationType.
#114
6ooflames
closed
2 years ago
11
Limit bone weights during export
#113
Exit-9B
closed
2 years ago
2
Bones roll value is getting incorrectly set?
#112
NickaNak
opened
2 years ago
8
Fallout 76 Nif support?
#111
bizzclaw
closed
2 years ago
5
Environment map scale gets automatically set to 1.0 when exporting
#110
JonnyWang33
closed
2 years ago
4
Fo4: export fail
#109
thomasandersen
closed
2 years ago
4
Missing Slider Importing Tri
#108
InterruptingOctopus
closed
2 years ago
1
BGED does not have a way to set "controls base skeleton" flag
#107
BadDogSkyrim
closed
2 years ago
1
UV distortion on export
#106
probaku1234
opened
2 years ago
4
Some bones missing when importing Zex skeleton
#105
dagobaking
closed
1 year ago
5
Misplaced mesh on import
#104
BadDogSkyrim
closed
1 year ago
3
Skinned Meshes don't export properly(messed up in-game)
#103
Sammy-0
closed
2 years ago
3
Exporting vertex alpha data
#102
JonnyWang33
closed
2 years ago
2
Nodes and transform problems.
#100
almette01
closed
2 years ago
1
When bones exported in hierarchy, collisions tied to bones not correct
#99
BadDogSkyrim
closed
10 months ago
2
Fallout 76 Nifs Not Loading
#98
K3NNY4STRO
closed
2 years ago
1
Possible to work in triangles?
#97
JonnyWang33
closed
2 years ago
1
Skeleton not connected
#96
BadDogSkyrim
closed
2 years ago
1
Vertex bone weights not limited to 4
#95
BadDogSkyrim
closed
2 years ago
1
Feature Suggestion: Copy Custom Properties
#94
Sync-67
opened
2 years ago
1
Suggested improvement to handling materials
#93
BadDogSkyrim
closed
1 year ago
4
Cant Find Export Option For .Tri
#92
larvae289
closed
2 years ago
1
Version 4.0.0 Exports Meshes to BSDynamicTriShapes when no Shape Keys Exist
#91
Sync-67
closed
2 years ago
5
Can't enable plugin
#89
DaXmAn
closed
2 years ago
7
Bump version number
#88
BadDogSkyrim
closed
2 years ago
0
Nifly update
#87
BadDogSkyrim
closed
2 years ago
0
Non-Character Armatures
#86
macronomicus
closed
2 years ago
3
Feature Request: Collision Export
#85
4verage
closed
1 year ago
14
Exporting grass nifs ruins nif structure
#84
JonnyWang33
closed
2 years ago
2
Bd bs effects shader
#83
BadDogSkyrim
closed
2 years ago
0
Improved handling of tri files
#82
BadDogSkyrim
opened
2 years ago
0
Error on export caused by shader
#81
BadDogSkyrim
closed
2 years ago
0
Bs cloth extra data
#80
BadDogSkyrim
closed
2 years ago
0
Unnecessary multiple-partitions warning reported
#79
BadDogSkyrim
closed
1 year ago
4
Import errors
#78
BadDogSkyrim
closed
2 years ago
1
Corrupt Tri error due to UV coordinates not equal to vertices
#77
poisenbery
closed
2 years ago
2
Import NIF does not scale bones on skeletons
#76
poisenbery
opened
2 years ago
3
Linux Support
#75
ppk-gh
closed
2 years ago
3
Mesh causes CTD on export
#74
BadDogSkyrim
closed
2 years ago
2
Supermutant head tri not working
#73
BadDogSkyrim
closed
3 years ago
1
Skyrim SE femalehead.tri can not import for facegen head.nif
#72
tokitoki22
closed
2 years ago
4
Main fixed
#71
BadDogSkyrim
closed
3 years ago
0
Bd dev
#70
BadDogSkyrim
closed
3 years ago
0
Possible scale issue
#69
johnsone006
closed
1 year ago
15
Pretty sure that the issue with texture files wasn't fixed
#68
johnsone006
closed
1 year ago
3
[FO4] XARM_Uppertwist1_skin bones are not renamed
#67
kamicane
closed
3 years ago
2
Import certain tri file failed
#66
Heaverno
closed
1 year ago
3
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