issues
search
BambooSoftware
/
tloll
0
stars
0
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
MAP : Issue #55 : Adding a large amount of changes here. Includes a …
#59
michaelplatt07
closed
5 years ago
0
Adding the control for toggling between different views
#58
michaelplatt07
closed
5 years ago
0
Issue 52
#57
michaelplatt07
closed
5 years ago
1
Add Combat Sprite
#56
michaelplatt07
opened
5 years ago
0
Investigate Renderer for 2D Platform
#55
michaelplatt07
opened
5 years ago
0
Investigate Physics Engine for Platforming
#54
michaelplatt07
opened
5 years ago
0
Implement Overworld and Combat Coordinates
#53
michaelplatt07
opened
5 years ago
0
Bind key to toggle
#52
michaelplatt07
closed
5 years ago
0
Issue 20
#51
michaelplatt07
closed
5 years ago
0
Issue 49
#50
michaelplatt07
closed
7 years ago
0
Windows Case Insensitivity
#49
michaelplatt07
closed
7 years ago
0
Update OpenGL Calls for Quads
#48
michaelplatt07
opened
7 years ago
3
Add API for Map Generation
#47
ablackbu
opened
7 years ago
0
Issue 44
#46
ablackbu
closed
7 years ago
0
Issue 43
#45
michaelplatt07
closed
7 years ago
0
Decouple Movement/Physics from FPS.
#44
ablackbu
closed
7 years ago
0
Optimize the drawString in the Renderer
#43
michaelplatt07
closed
7 years ago
2
added fps logging
#42
ablackbu
closed
7 years ago
0
Issue 14 & 36
#41
michaelplatt07
closed
7 years ago
2
Design collision box and store in Sprite
#40
michaelplatt07
opened
7 years ago
1
Dev/Prod Build Modes
#39
michaelplatt07
opened
7 years ago
0
Issue-28
#38
ablackbu
closed
7 years ago
0
Issue 32
#37
ablackbu
closed
7 years ago
0
Remove all instances of bad tile checking.
#36
michaelplatt07
closed
7 years ago
0
move the multi input detection out to player because he knows the keys
#35
ablackbu
closed
7 years ago
0
Issue 29
#34
ablackbu
closed
7 years ago
0
Vector math
#33
michaelplatt07
closed
7 years ago
0
Convert PhysicsEngine to singleton.
#32
michaelplatt07
closed
7 years ago
0
Upped the lib to fix a hard crash, also cleaned up dependency resolution
#31
ablackbu
closed
7 years ago
0
Load sprites in horizontally flipped modes
#30
michaelplatt07
opened
7 years ago
0
Players keybindings should be configurable and loaded from a config file.
#29
ablackbu
closed
7 years ago
0
Players/hero unit's movement values should be in a config file.
#28
ablackbu
closed
7 years ago
0
Diag Movement is Bugged
#27
ablackbu
closed
7 years ago
2
Issue 18
#26
ablackbu
closed
7 years ago
0
Handle attack animation
#25
michaelplatt07
opened
7 years ago
0
Multiple key input (moonwalk)
#24
michaelplatt07
opened
7 years ago
1
cleaned up the simultaneous inputs calculation
#23
ablackbu
closed
7 years ago
0
Per pixel detection
#22
michaelplatt07
opened
7 years ago
0
Generic collision detection
#21
michaelplatt07
closed
5 years ago
1
Z Movement
#20
michaelplatt07
closed
5 years ago
1
Controller Support
#19
ablackbu
opened
7 years ago
0
Direct Movement Move to Player ?
#18
ablackbu
closed
7 years ago
0
Diagonal movement vector math.
#17
michaelplatt07
opened
7 years ago
0
Allow worlds to link to each other
#16
ablackbu
opened
7 years ago
0
Switch between overworld and combat screen.
#15
michaelplatt07
closed
5 years ago
1
Diagonal sliding along the walls
#14
michaelplatt07
closed
7 years ago
0
Multi keypress cleanup
#13
ablackbu
closed
7 years ago
0
Refactor tloll
#12
michaelplatt07
closed
7 years ago
0
Animation movement & refactoring
#11
ablackbu
closed
7 years ago
0
Animation
#10
ablackbu
closed
7 years ago
0
Next