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BarthPaleologue
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volumetric-atmospheric-scattering
A simple implementation of volumetric atmospheric scattering using babylonjs.
https://barthpaleologue.github.io/volumetric-atmospheric-scattering/dist
Apache License 2.0
29
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6
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Fix lint error
#10
BarthPaleologue
closed
3 weeks ago
0
Maintenance
#9
BarthPaleologue
closed
1 month ago
0
Mie scattering and Ozone absorption
#8
BarthPaleologue
closed
1 month ago
0
A question about using this with WebGL2 and TWGL
#7
ianskoo
closed
4 months ago
4
Multiple issues
#6
Yincognyto
closed
1 year ago
29
Visual glitches
#5
C0DECYCLE
closed
2 years ago
2
Segment pixilation at large distances from origin.
#4
AusKarlos87
closed
2 years ago
3
Blur max distance to hide grid artifact. Closes #2
#3
AJamesPhillips
closed
2 years ago
2
Squares in atmosphere
#2
AJamesPhillips
closed
2 years ago
3
Create LICENSE
#1
BarthPaleologue
closed
3 years ago
0