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Bartleby2718
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DieOrDare
self-made playing card game for two players, to be played offline on Windows command line prompt
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Rename confusing variable (args)
#120
Bartleby2718
closed
5 years ago
0
Allow a variable number of positional and keyword arguments in Player
#119
Bartleby2718
closed
5 years ago
0
Use another way to check Card equality
#118
Bartleby2718
closed
5 years ago
0
Use another way to check joker
#117
Bartleby2718
closed
5 years ago
0
Is the agent actually learning?
#116
Bartleby2718
opened
5 years ago
3
Execute the game with various command line arguments
#115
Bartleby2718
closed
5 years ago
0
'Pass' should be viable only when all cards in the deck are open
#114
Bartleby2718
closed
5 years ago
0
Modify docstrings for joker position strategies
#113
Bartleby2718
closed
5 years ago
0
Crashes when Thirteen is selected as the joker value strategy
#112
Bartleby2718
closed
5 years ago
0
Use a different symbol for jokers
#111
Bartleby2718
closed
5 years ago
0
Extract deck building process to method
#110
Bartleby2718
closed
5 years ago
0
Remove print statements outside OutputHandler
#109
Bartleby2718
closed
5 years ago
0
Add new deck choice strategies (any offense/defense deck)
#108
Bartleby2718
closed
5 years ago
0
Delete emulator.py
#107
Bartleby2718
closed
5 years ago
0
Wrong error message when empty string used entered for name
#106
Bartleby2718
closed
5 years ago
0
Actions ignored when multiple keys pressed in Human vs AI game
#105
Bartleby2718
closed
5 years ago
0
Action in previous duel repeated without consent
#104
Bartleby2718
closed
5 years ago
0
User's input (constants.Action.DIE) is ignored
#103
Bartleby2718
closed
5 years ago
0
Miscellaneous refactorings
#102
Bartleby2718
closed
5 years ago
0
Minor message modifications
#101
Bartleby2718
closed
5 years ago
0
Replace unnecessary lists with generators/tuples
#100
Bartleby2718
closed
5 years ago
0
Analyze batch result
#99
Bartleby2718
closed
5 years ago
0
Make Deck iterable
#98
Bartleby2718
closed
5 years ago
2
Display chance of winning
#96
Bartleby2718
opened
6 years ago
0
Support multiple rules
#95
Bartleby2718
opened
6 years ago
1
Refine odds calculation algorithm (get_chances)
#94
Bartleby2718
closed
5 years ago
0
Change how constants.Rank is used
#93
Bartleby2718
closed
5 years ago
0
Replace some lists with sets
#92
Bartleby2718
closed
5 years ago
0
Replace list comprension+pop with next+generator
#91
Bartleby2718
closed
5 years ago
0
Replace unnecessary casting/parentheses/brackets
#90
Bartleby2718
closed
5 years ago
0
Wrong message in case of correct draw
#89
Bartleby2718
closed
5 years ago
0
Introduce ActionChoiceStrategy for modularity
#88
Bartleby2718
closed
5 years ago
0
Introduce DeckChoiceStrategy for modularity
#87
Bartleby2718
closed
5 years ago
0
Don't print anything when running a test
#86
Bartleby2718
closed
5 years ago
0
Use a sudoku-solving algorithm
#85
Bartleby2718
opened
6 years ago
4
Add another joker value strategy (NextBiggest)
#84
Bartleby2718
closed
5 years ago
0
Refactor export_to_json
#83
Bartleby2718
closed
5 years ago
0
Separate save and display in OutputHandler
#82
Bartleby2718
closed
5 years ago
0
Wrong loser when only winner is given
#81
Bartleby2718
closed
5 years ago
0
Limit the number of dones for humans
#80
Bartleby2718
closed
5 years ago
1
Lift limit on number of dones
#79
Bartleby2718
closed
5 years ago
0
Make a Pile class
#78
Bartleby2718
closed
5 years ago
0
Refactor deck selection process
#77
Bartleby2718
closed
5 years ago
0
Three weeks of work
#76
Bartleby2718
closed
5 years ago
5
AI-related issues to address
#75
Bartleby2718
opened
6 years ago
0
Extract method (and add other attributes instead)
#74
Bartleby2718
closed
5 years ago
1
Make all indices zero based
#73
Bartleby2718
closed
6 years ago
0
Change variable/class names
#72
Bartleby2718
closed
5 years ago
1
Change the name of a constant in DeckState
#71
Bartleby2718
closed
5 years ago
1
Reinforcement learning!
#70
Bartleby2718
opened
6 years ago
0
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