Since I am interested in the first scenario "run from asset or bundle" with Autoplay I went a little further with XF.UWP sample and noticed another thing.
When I added the AutoPlay="True" and RepeatMode="Infinite" properties to the AnimationView on the AssetPage, it started playing without hitting the play button as expected.
But when i copied the animation view over to the MainPage, the AutoPlay property was not having any effect. The animation was loaded but did not play automatically.
Even weirder, after navigating to the AssetPage and back again, the MainView Animation started to play.
Something in the naviation, or the playing of the other animation, must have triggered it.
I looked for some kind of initialisation logic, but couldn't find any.
🐛 Bug Report
Expanding on #312
Since I am interested in the first scenario "run from asset or bundle" with Autoplay I went a little further with XF.UWP sample and noticed another thing.
When I added the AutoPlay="True" and RepeatMode="Infinite" properties to the AnimationView on the AssetPage, it started playing without hitting the play button as expected. But when i copied the animation view over to the MainPage, the AutoPlay property was not having any effect. The animation was loaded but did not play automatically. Even weirder, after navigating to the AssetPage and back again, the MainView Animation started to play. Something in the naviation, or the playing of the other animation, must have triggered it. I looked for some kind of initialisation logic, but couldn't find any.
<forms:AnimationView
Expected behavior
animationview AutoPlay property also works on MainPage
Reproduction steps
Configuration
Xamarin.Forms 4.8.0.1821 Visual Studio 16.8.3
Version: 4.0.8
Platform: