BeRo1985 / kraft

Kraft Physics Engine is an open source Object Pascal physics engine library that can be used in 3D games.
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Kraft Physics Engine

Kraft Physics Engine is an open source Object Pascal physics engine library that can be used in 3D games.

Author : Benjamin 'BeRo' Rosseaux

Compatible with: Delphi 7-XE7 (but not with the Android and iOS targets), FreePascal >= 2.6.2 (with almost all FPC-supported targets including Android and iOS)

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Features

Kraft Physics Engine has the following features:

Future possibly possible features

License

The Kraft Physics Engine is released under the open-source ZLib license.

PasMP

For to use Kraft with PasMP, you must set a project global define called KraftPasMP (or use -dKraftPasMP as compiler command line parameter)

Documentation

Later . . .

Branches

The "master" branch contains the development state of the physics engine, which is frequently updated and can be quite unstable. The "release" branch contain the last stable released version and some possible bug fixes, which is then the most stable version.

Issues

If you find any issue with the library, you can report it on the issue tracker here.