Right now, the timeout for players is 20 minutes. This is unreasonable, and was only done because mod download pauses pings. Instead, we should check that the client is synced, and only kick people who are synced after a lower limit. We can keep the higher limit for unsynced players, of course.
Right now, the timeout for players is 20 minutes. This is unreasonable, and was only done because mod download pauses pings. Instead, we should check that the client is synced, and only kick people who are synced after a lower limit. We can keep the higher limit for unsynced players, of course.