Bekaboo / dropbar.nvim

IDE-like breadcrumbs, out of the box
GNU General Public License v3.0
990 stars 23 forks source link
breadcrumbs lsp neovim neovim-plugin nvim nvim-plugin treesitter winbar

dropbar.nvim

IDE-like breadcrumbs, out of the box

A polished, IDE-like, highly-customizable winbar for Neovim
with drop-down menu support and multiple backends

[![docs](https://github.com/bekaboo/dropbar.nvim/actions/workflows/tests.yml/badge.svg)](./doc/dropbar.txt) [![luarocks](https://img.shields.io/luarocks/v/bekaboo/dropbar.nvim?logo=lua&color=blue)](https://luarocks.org/modules/bekaboo/dropbar.nvim)

Features and TODOs

https://github.com/Bekaboo/dropbar.nvim/assets/76579810/e8c1ac26-0321-4762-9975-b20fc3098c5a

Requirements

Installation

Usage

Usage with vim.ui.select

Dropbar can be used as a drop-in replacement for Neovim's builtin vim.ui.select menu.

To enable this functionality, simply replace vim.ui.select with dropbar.utils.menu.select:

vim.ui.select = require('dropbar.utils.menu').select

Configuration

Options

A full list of all available options and their default values: ```lua ---@class dropbar_configs_t M.opts = { general = { ---@type boolean|fun(buf: integer, win: integer, info: table?): boolean enable = function(buf, win, _) return vim.api.nvim_buf_is_valid(buf) and vim.api.nvim_win_is_valid(win) and vim.wo[win].winbar == '' and ( (pcall(vim.treesitter.get_parser, buf, vim.bo[buf].ft)) and true or false ) end, attach_events = { 'OptionSet', 'BufWinEnter', 'BufWritePost', }, -- Wait for a short time before updating the winbar, if another update -- request is received within this time, the previous request will be -- cancelled, this improves the performance when the user is holding -- down a key (e.g. 'j') to scroll the window, default to 0 ms -- If you encounter performance issues when scrolling the window, try -- setting this option to a number slightly larger than -- 1000 / key_repeat_rate update_interval = 0, update_events = { win = { 'CursorMoved', 'CursorMovedI', 'WinEnter', 'WinResized', }, buf = { 'BufModifiedSet', 'FileChangedShellPost', 'TextChanged', 'TextChangedI', }, global = { 'DirChanged', 'VimResized', }, }, }, icons = { enable = true, kinds = { use_devicons = true, symbols = { Array = '󰅪 ', Boolean = ' ', BreakStatement = '󰙧 ', Call = '󰃷 ', CaseStatement = '󱃙 ', Class = ' ', Color = '󰏘 ', Constant = '󰏿 ', Constructor = ' ', ContinueStatement = '→ ', Copilot = ' ', Declaration = '󰙠 ', Delete = '󰩺 ', DoStatement = '󰑖 ', Enum = ' ', EnumMember = ' ', Event = ' ', Field = ' ', File = '󰈔 ', Folder = '󰉋 ', ForStatement = '󰑖 ', Function = '󰊕 ', H1Marker = '󰉫 ', -- Used by markdown treesitter parser H2Marker = '󰉬 ', H3Marker = '󰉭 ', H4Marker = '󰉮 ', H5Marker = '󰉯 ', H6Marker = '󰉰 ', Identifier = '󰀫 ', IfStatement = '󰇉 ', Interface = ' ', Keyword = '󰌋 ', List = '󰅪 ', Log = '󰦪 ', Lsp = ' ', Macro = '󰁌 ', MarkdownH1 = '󰉫 ', -- Used by builtin markdown source MarkdownH2 = '󰉬 ', MarkdownH3 = '󰉭 ', MarkdownH4 = '󰉮 ', MarkdownH5 = '󰉯 ', MarkdownH6 = '󰉰 ', Method = '󰆧 ', Module = '󰏗 ', Namespace = '󰅩 ', Null = '󰢤 ', Number = '󰎠 ', Object = '󰅩 ', Operator = '󰆕 ', Package = '󰆦 ', Pair = '󰅪 ', Property = ' ', Reference = '󰦾 ', Regex = ' ', Repeat = '󰑖 ', Scope = '󰅩 ', Snippet = '󰩫 ', Specifier = '󰦪 ', Statement = '󰅩 ', String = '󰉾 ', Struct = ' ', SwitchStatement = '󰺟 ', Terminal = ' ', Text = ' ', Type = ' ', TypeParameter = '󰆩 ', Unit = ' ', Value = '󰎠 ', Variable = '󰀫 ', WhileStatement = '󰑖 ', }, }, ui = { bar = { separator = ' ', extends = '…', }, menu = { separator = ' ', indicator = ' ', }, }, }, symbol = { preview = { ---Reorient the preview window on previewing a new symbol ---@param _ integer source window id, ignored ---@param range {start: {line: integer}, end: {line: integer}} 0-indexed reorient = function(_, range) local invisible = range['end'].line - vim.fn.line('w$') + 1 if invisible > 0 then local view = vim.fn.winsaveview() --[[@as vim.fn.winrestview.dict]] view.topline = math.min( view.topline + invisible, math.max(1, range.start.line - vim.wo.scrolloff + 1) ) vim.fn.winrestview(view) end end, }, jump = { ---@param win integer source window id ---@param range {start: {line: integer}, end: {line: integer}} 0-indexed reorient = function(win, range) local view = vim.fn.winsaveview() local win_height = vim.api.nvim_win_get_height(win) local topline = range.start.line - math.floor(win_height / 4) if topline > view.topline and topline + win_height < vim.fn.line('$') then view.topline = topline vim.fn.winrestview(view) end end, }, }, bar = { hover = true, ---@type dropbar_source_t[]|fun(buf: integer, win: integer): dropbar_source_t[] sources = function(buf, _) local sources = require('dropbar.sources') if vim.bo[buf].ft == 'markdown' then return { sources.path, sources.markdown, } end if vim.bo[buf].buftype == 'terminal' then return { sources.terminal, } end return { sources.path, utils.source.fallback({ sources.lsp, sources.treesitter, }), } end, padding = { left = 1, right = 1, }, pick = { pivots = 'abcdefghijklmnopqrstuvwxyz', }, truncate = true, }, menu = { -- When on, preview the symbol under the cursor on CursorMoved preview = true, -- When on, automatically set the cursor to the closest previous/next -- clickable component in the direction of cursor movement on CursorMoved quick_navigation = true, entry = { padding = { left = 1, right = 1, }, }, -- Menu scrollbar options scrollbar = { enable = true, -- The background / gutter of the scrollbar -- When false, only the scrollbar thumb is shown. background = true }, ---@type table> keymaps = { ['q'] = 'q', [''] = 'q', [''] = function() local menu = utils.menu.get_current() if not menu then return end local mouse = vim.fn.getmousepos() local clicked_menu = utils.menu.get({ win = mouse.winid }) -- If clicked on a menu, invoke the corresponding click action, -- else close all menus and set the cursor to the clicked window if clicked_menu then clicked_menu:click_at({ mouse.line, mouse.column - 1 }, nil, 1, 'l') return end utils.menu.exec('close') utils.bar.exec('update_current_context_hl') if vim.api.nvim_win_is_valid(mouse.winid) then vim.api.nvim_set_current_win(mouse.winid) end end, [''] = function() local menu = utils.menu.get_current() if not menu then return end local cursor = vim.api.nvim_win_get_cursor(menu.win) local component = menu.entries[cursor[1]]:first_clickable(cursor[2]) if component then menu:click_on(component, nil, 1, 'l') end end, [''] = function() local menu = utils.menu.get_current() if not menu then return end local mouse = vim.fn.getmousepos() utils.menu.update_hover_hl(mouse) if M.opts.menu.preview then utils.menu.update_preview(mouse) end end, ['i'] = function() local menu = utils.menu.get_current() if not menu then return end menu:fuzzy_find_open() end, }, ---@alias dropbar_menu_win_config_opts_t any|fun(menu: dropbar_menu_t):any ---@type table ---@see vim.api.nvim_open_win win_configs = { border = 'none', style = 'minimal', row = function(menu) return menu.prev_menu and menu.prev_menu.clicked_at and menu.prev_menu.clicked_at[1] - vim.fn.line('w0') or 0 end, ---@param menu dropbar_menu_t col = function(menu) if menu.prev_menu then return menu.prev_menu._win_configs.width + ( menu.prev_menu.scrollbar and menu.prev_menu.scrollbar.background and 1 or 0 ) end local mouse = vim.fn.getmousepos() local bar = utils.bar.get({ win = menu.prev_win }) if not bar then return mouse.wincol end local _, range = bar:get_component_at(math.max(0, mouse.wincol - 1)) return range and range.start or mouse.wincol end, relative = 'win', win = function(menu) return menu.prev_menu and menu.prev_menu.win or vim.fn.getmousepos().winid end, height = function(menu) return math.max( 1, math.min( #menu.entries, vim.go.pumheight ~= 0 and vim.go.pumheight or math.ceil(vim.go.lines / 4) ) ) end, width = function(menu) local min_width = vim.go.pumwidth ~= 0 and vim.go.pumwidth or 8 if vim.tbl_isempty(menu.entries) then return min_width end return math.max( min_width, math.max(unpack(vim.tbl_map(function(entry) return entry:displaywidth() end, menu.entries))) ) end, zindex = function(menu) if menu.prev_menu then if menu.prev_menu.scrollbar and menu.prev_menu.scrollbar.thumb then return vim.api.nvim_win_get_config(menu.prev_menu.scrollbar.thumb).zindex end return vim.api.nvim_win_get_config(menu.prev_win).zindex end end, }, }, fzf = { ---@type table keymaps = { [''] = function() ---@type dropbar_menu_t local menu = utils.menu.get_current() if not menu then return end local mouse = vim.fn.getmousepos() if not mouse then return end if mouse.winid ~= menu.win then local default_func = M.opts.menu.keymaps[''] if type(default_func) == 'function' then default_func() end menu:fuzzy_find_close() return elseif mouse.winrow > vim.api.nvim_buf_line_count(menu.buf) then return end vim.api.nvim_win_set_cursor(menu.win, { mouse.line, mouse.column - 1 }) menu:fuzzy_find_click_on_entry(function(entry) return entry:get_component_at(mouse.column - 1, true) end) end, [''] = function() ---@type dropbar_menu_t local menu = utils.menu.get_current() if not menu then return end local mouse = vim.fn.getmousepos() if not mouse then return end -- If mouse is not in the menu window or on the border, end preview -- and clear hover highlights if mouse.winid ~= menu.win or mouse.line <= 0 or mouse.column <= 0 or mouse.winrow > (#menu.entries + 1) then -- Find the root menu while menu and menu.prev_menu do menu = menu.prev_menu end if menu then menu:finish_preview(true) menu:update_hover_hl() end return end if M.opts.menu.preview then menu:preview_symbol_at({ mouse.line, mouse.column - 1 }, true) end menu:update_hover_hl({ mouse.line, mouse.column - 1 }) end, [''] = api.fuzzy_find_prev, [''] = api.fuzzy_find_next, [''] = api.fuzzy_find_prev, [''] = api.fuzzy_find_next, [''] = api.fuzzy_find_prev, [''] = api.fuzzy_find_next, [''] = api.fuzzy_find_click, [''] = function() api.fuzzy_find_click(-1) end, }, win_configs = { relative = 'win', anchor = 'NW', height = 1, win = function(menu) return menu.win end, width = function(menu) local function border_width(border) if type(border) == 'string' then if border == 'none' or border == 'shadow' then return 0 end return 2 -- left and right border end local left, right = 1, 1 if (#border == 1 and border[1] == '') or (#border == 4 and border[4] == '') or (#border == 8 and border[8] == '') then left = 0 end if (#border == 1 and border[1] == '') or (#border == 4 and border[4] == '') or (#border == 8 and border[4] == '') then right = 0 end return left + right end local menu_width = menu._win_configs.width + border_width(menu._win_configs.border) local self_width = menu._win_configs.width local self_border = border_width( ( M.opts.fzf.win_configs and M.eval(M.opts.fzf.win_configs.border, menu) ) or (menu.fzf_win_configs and M.eval( menu.fzf_win_configs.border, menu )) or menu._win_configs.border ) if self_width + self_border > menu_width then return self_width - self_border else return menu_width - self_border end end, row = function(menu) local menu_border = menu._win_configs.border if type(menu_border) == 'string' and menu_border ~= 'shadow' and menu_border ~= 'none' then return menu._win_configs.height + 1 elseif menu_border == 'none' then return menu._win_configs.height end local len_menu_border = #menu_border if len_menu_border == 1 and menu_border[1] ~= '' or (len_menu_border == 2 or len_menu_border == 4) and menu_border[2] ~= '' or len_menu_border == 8 and menu_border[8] ~= '' then return menu._win_configs.height + 1 else return menu._win_configs.height end end, col = function(menu) local menu_border = menu._win_configs.border if type(menu_border) == 'string' and menu_border ~= 'shadow' and menu_border ~= 'none' then return -1 end if type(menu_border) == 'table' and menu_border[#menu_border] ~= '' then return -1 end return 0 end, }, prompt = '%#htmlTag# ', char_pattern = '[%w%p]', retain_inner_spaces = true, fuzzy_find_on_click = true, }, sources = { path = { ---@type string|fun(buf: integer, win: integer): string relative_to = function(_, win) -- Workaround for Vim:E5002: Cannot find window number local ok, cwd = pcall(vim.fn.getcwd, win) return ok and cwd or vim.fn.getcwd() end, ---Can be used to filter out files or directories ---based on their name ---@type fun(name: string): boolean filter = function(_) return true end, ---Last symbol from path source when current buf is modified ---@param sym dropbar_symbol_t ---@return dropbar_symbol_t modified = function(sym) return sym end, ---@type boolean|fun(path: string): boolean?|nil preview = function(path) local stat = vim.uv.fs_stat(path) if not stat or stat.type ~= 'file' then return false end if stat.size > 524288 then vim.notify( string.format( '[dropbar.nvim] file "%s" too large to preview', path ), vim.log.levels.WARN ) return false end return true end, }, treesitter = { -- Vim regex used to extract a short name from the node text -- word with optional prefix and suffix: [#~!@\*&.]*[[:keyword:]]\+!\? -- word separators: \(->\)\+\|-\+\|\.\+\|:\+\|\s\+ name_regex = [=[[#~!@\*&.]*[[:keyword:]]\+!\?]=] .. [=[\(\(\(->\)\+\|-\+\|\.\+\|:\+\|\s\+\)\?[#~!@\*&.]*[[:keyword:]]\+!\?\)*]=], -- The order matters! The first match is used as the type -- of the treesitter symbol and used to show the icon -- Types listed below must have corresponding icons -- in the `icons.kinds.symbols` table for the icon to be shown valid_types = { 'array', 'boolean', 'break_statement', 'call', 'case_statement', 'class', 'constant', 'constructor', 'continue_statement', 'delete', 'do_statement', 'element', 'enum', 'enum_member', 'event', 'for_statement', 'function', 'h1_marker', 'h2_marker', 'h3_marker', 'h4_marker', 'h5_marker', 'h6_marker', 'if_statement', 'interface', 'keyword', 'macro', 'method', 'module', 'namespace', 'null', 'number', 'operator', 'package', 'pair', 'property', 'reference', 'repeat', 'rule_set', 'scope', 'specifier', 'struct', 'switch_statement', 'type', 'type_parameter', 'unit', 'value', 'variable', 'while_statement', 'declaration', 'field', 'identifier', 'object', 'statement', }, }, lsp = { request = { -- Times to retry a request before giving up ttl_init = 60, interval = 1000, -- in ms }, }, markdown = { parse = { -- Number of lines to update when cursor moves out of the parsed range look_ahead = 200, }, }, terminal = { ---@type string|fun(buf: integer): string icon = function(buf) local icon = M.opts.icons.kinds.symbols.Terminal if M.opts.icons.kinds.use_devicons then icon = require('nvim-web-devicons').get_icon_by_filetype( vim.bo[buf].filetype ) or icon end return icon end, ---@type string|fun(buf: integer): string name = vim.api.nvim_buf_get_name, ---@type boolean ---Show the current terminal buffer in the menu show_current = true, }, }, } ```

General

These options live under opts.general and are used to configure the general behavior of the plugin:

Icons

These options live under opts.icons and are used to configure the icons used by the plugin:

These options live under opts.symbol and are used to control the behavior of the symbols:

Bar

These options live under opts.bar and are used to control the behavior of the winbar:

Menu

These options live under opts.menu and are used to control the behavior of the menu:

Fzf

These options live under opts.fzf and are used to control the behavior and appearance of the fuzzy finder interface.

Sources

These options live under opts.sources and are used to control the behavior of each sources.

Path
Treesitter
LSP
Markdown
Terminal

Thanks @willothy for implementing this.

API

dropbar.nvim exposes a few functions in lua/dropbar/api.lua that can be used to interact with the winbar or the drop-down menu:

Utility Functions

Here are some utility functions that can be handy when writing your customize your config:

Bar Utility Functions

Defined in lua/dropbar/utils/bar.lua.

Menu Utility Functions

Defined in lua/dropbar/utils/menu.lua.

Highlighting

dropbar.nvim defines the following highlight groups that, override them in your colorscheme to change the appearance of the drop-down menu, the names should be self-explanatory:

Highlight groups | Highlight group | Attributes | |----------------------------------|-----------------------------------------| | DropBarCurrentContext | `{ link = 'Visual' }` | | DropBarFzfMatch | `{ link = 'TelescopeMatching' }` | | DropBarHover | `{ link = 'Visual' }` | | DropBarIconCurrentContext | `{ link = 'Visual' }` | | DropBarIconKindArray | `{ link = 'Array' }` | | DropBarIconKindBoolean | `{ link = 'Boolean' }` | | DropBarIconKindBreakStatement | `{ link = 'Error' }` | | DropBarIconKindCall | `{ link = 'Function' }` | | DropBarIconKindCaseStatement | `{ link = 'Conditional' }` | | DropBarIconKindClass | `{ link = 'CmpItemKindClass' }` | | DropBarIconKindConstant | `{ link = 'Constant' }` | | DropBarIconKindConstructor | `{ link = 'CmpItemKindConstructor' }` | | DropBarIconKindContinueStatement | `{ link = 'Repeat' }` | | DropBarIconKindDeclaration | `{ link = 'CmpItemKindSnippet' }` | | DropBarIconKindDelete | `{ link = 'Error' }` | | DropBarIconKindDoStatement | `{ link = 'Repeat' }` | | DropBarIconKindElseStatement | `{ link = 'Conditional' }` | | DropBarIconKindEnum | `{ link = 'CmpItemKindEnum' }` | | DropBarIconKindEnumMember | `{ link = 'CmpItemKindEnumMember' }` | | DropBarIconKindEvent | `{ link = 'CmpItemKindEvent' }` | | DropBarIconKindField | `{ link = 'CmpItemKindField' }` | | DropBarIconKindFile | `{ link = 'NormalFloat' }` | | DropBarIconKindFolder | `{ link = 'Directory' }` | | DropBarIconKindForStatement | `{ link = 'Repeat' }` | | DropBarIconKindFunction | `{ link = 'Function' }` | | DropBarIconKindH1Marker | `{ link = 'markdownH1' }` | | DropBarIconKindH2Marker | `{ link = 'markdownH2' }` | | DropBarIconKindH3Marker | `{ link = 'markdownH3' }` | | DropBarIconKindH4Marker | `{ link = 'markdownH4' }` | | DropBarIconKindH5Marker | `{ link = 'markdownH5' }` | | DropBarIconKindH6Marker | `{ link = 'markdownH6' }` | | DropBarIconKindIdentifier | `{ link = 'CmpItemKindVariable' }` | | DropBarIconKindIfStatement | `{ link = 'Conditional' }` | | DropBarIconKindInterface | `{ link = 'CmpItemKindInterface' }` | | DropBarIconKindKeyword | `{ link = 'Keyword' }` | | DropBarIconKindList | `{ link = 'SpecialChar' }` | | DropBarIconKindMacro | `{ link = 'Macro' }` | | DropBarIconKindMarkdownH1 | `{ link = 'markdownH1' }` | | DropBarIconKindMarkdownH2 | `{ link = 'markdownH2' }` | | DropBarIconKindMarkdownH3 | `{ link = 'markdownH3' }` | | DropBarIconKindMarkdownH4 | `{ link = 'markdownH4' }` | | DropBarIconKindMarkdownH5 | `{ link = 'markdownH5' }` | | DropBarIconKindMarkdownH6 | `{ link = 'markdownH6' }` | | DropBarIconKindMethod | `{ link = 'CmpItemKindMethod' }` | | DropBarIconKindModule | `{ link = 'CmpItemKindModule' }` | | DropBarIconKindNamespace | `{ link = 'NameSpace' }` | | DropBarIconKindNull | `{ link = 'Constant' }` | | DropBarIconKindNumber | `{ link = 'Number' }` | | DropBarIconKindObject | `{ link = 'Statement' }` | | DropBarIconKindOperator | `{ link = 'Operator' }` | | DropBarIconKindPackage | `{ link = 'CmpItemKindModule' }` | | DropBarIconKindPair | `{ link = 'String' }` | | DropBarIconKindProperty | `{ link = 'CmpItemKindProperty' }` | | DropBarIconKindReference | `{ link = 'CmpItemKindReference' }` | | DropBarIconKindRepeat | `{ link = 'Repeat' }` | | DropBarIconKindScope | `{ link = 'NameSpace' }` | | DropBarIconKindSpecifier | `{ link = 'Specifier' }` | | DropBarIconKindStatement | `{ link = 'Statement' }` | | DropBarIconKindString | `{ link = 'String' }` | | DropBarIconKindStruct | `{ link = 'CmpItemKindStruct' }` | | DropBarIconKindSwitchStatement | `{ link = 'Conditional' }` | | DropBarIconKindTerminal | `{ link = 'Number' }` | | DropBarIconKindType | `{ link = 'CmpItemKindClass' }` | | DropBarIconKindTypeParameter | `{ link = 'CmpItemKindTypeParameter' }` | | DropBarIconKindUnit | `{ link = 'CmpItemKindUnit' }` | | DropBarIconKindValue | `{ link = 'Number' }` | | DropBarIconKindVariable | `{ link = 'CmpItemKindVariable' }` | | DropBarIconKindWhileStatement | `{ link = 'Repeat' }` | | DropBarIconUIIndicator | `{ link = 'SpecialChar' }` | | DropBarIconUIPickPivot | `{ link = 'Error' }` | | DropBarIconUISeparator | `{ link = 'SpecialChar' }` | | DropBarIconUISeparatorMenu | `{ link = 'DropBarIconUISeparator' }` | | DropBarMenuCurrentContext | `{ link = 'PmenuSel' }` | | DropBarMenuFloatBorder | `{ link = 'FloatBorder' }` | | DropBarMenuHoverEntry | `{ link = 'Visual' }` | | DropBarMenuHoverIcon | `{ reverse = true }` | | DropBarMenuHoverSymbol | `{ bold = true }` | | DropBarMenuNormalFloat | `{ link = 'NormalFloat' }` | | DropBarMenuSbar | `{ link = 'PmenuSbar' }` | | DropBarMenuThumb | `{ link = 'PmenuThumb' }` | | DropBarPreview | `{ link = 'Visual' }` | | DropBarKindArray | undefined | | DropBarKindBoolean | undefined | | DropBarKindBreakStatement | undefined | | DropBarKindCall | undefined | | DropBarKindCaseStatement | undefined | | DropBarKindClass | undefined | | DropBarKindConstant | undefined | | DropBarKindConstructor | undefined | | DropBarKindContinueStatement | undefined | | DropBarKindDeclaration | undefined | | DropBarKindDelete | undefined | | DropBarKindDoStatement | undefined | | DropBarKindElseStatement | undefined | | DropBarKindEnum | undefined | | DropBarKindEnumMember | undefined | | DropBarKindEvent | undefined | | DropBarKindField | undefined | | DropBarKindFile | undefined | | DropBarKindFolder | undefined | | DropBarKindForStatement | undefined | | DropBarKindFunction | undefined | | DropBarKindH1Marker | undefined | | DropBarKindH2Marker | undefined | | DropBarKindH3Marker | undefined | | DropBarKindH4Marker | undefined | | DropBarKindH5Marker | undefined | | DropBarKindH6Marker | undefined | | DropBarKindIdentifier | undefined | | DropBarKindIfStatement | undefined | | DropBarKindInterface | undefined | | DropBarKindKeyword | undefined | | DropBarKindList | undefined | | DropBarKindMacro | undefined | | DropBarKindMarkdownH1 | undefined | | DropBarKindMarkdownH2 | undefined | | DropBarKindMarkdownH3 | undefined | | DropBarKindMarkdownH4 | undefined | | DropBarKindMarkdownH5 | undefined | | DropBarKindMarkdownH6 | undefined | | DropBarKindMethod | undefined | | DropBarKindModule | undefined | | DropBarKindNamespace | undefined | | DropBarKindNull | undefined | | DropBarKindNumber | undefined | | DropBarKindObject | undefined | | DropBarKindOperator | undefined | | DropBarKindPackage | undefined | | DropBarKindProperty | undefined | | DropBarKindReference | undefined | | DropBarKindRepeat | undefined | | DropBarKindScope | undefined | | DropBarKindSpecifier | undefined | | DropBarKindStatement | undefined | | DropBarKindString | undefined | | DropBarKindStruct | undefined | | DropBarKindSwitchStatement | undefined | | DropBarKindTerminal | undefined | | DropBarKindType | undefined | | DropBarKindTypeParameter | undefined | | DropBarKindUnit | undefined | | DropBarKindValue | undefined | | DropBarKindVariable | undefined | | DropBarKindWhileStatement | undefined |

Developers

Architecture

                                              ┌──────────────────┐
                                              │winbar at win 1000│ {k}th symbol clicked
                                              │ contaning buf 1  ├──────────────────────┐
                                              └───────┬─▲────────┘                      │
                                                      ▼ │                               │
                                          _G.dropbar.get_dropbar_str()                  │
                                                      │ ▲                               │
    ┌──────────────┐                           ┌──────▼─┴──────┐                        │
    │sources       │                           │_G.dropbar.bars│                        │
    │ ┌───┐        │                           └──────┬─▲──────┘                        │
    │ │lsp│        │                       ┌───────┬──▼─┴──┬───────┐                    │
    │ └───┘        │                     ┌─▼─┐   ┌─┴─┐   ┌─┴─┐    ...                   │
    │ ┌──────────┐ │                     │[1]│   │[2]│   │[3]│                          │
    │ │treesitter│ │                     └─┬─┘   └─┬─┘   └─┬─┘                          │
    │ └──────────┘ │                       │      ...     ...                           │
    │  ...         │                       └──┬─▲─────────────┬──────┐                  │
    └─────┬─▲──────┘                        ┌─▼─┴──┐       ┌──┴───┐ ...                 │
          │ │                               │[1000]│       │[1015]│                     │
          │ │                               └─┬─▲──┘       └──────┘                     │
          │ │                    __tostring() │ │ return string cache                   │
          │ │                             ┌───▼─┴───┐                    ┌──────────────▼──────────────┐
          │ │                             │dropbar_t├────────────────────▶     _G.dropbar.callbacks    │
          │ │    On update events         └───┬─▲───┘  register symbol   └──────────────┬──────────────┘
          │ │ get_symbols(1, 1000, <cursor>)  │ │    on_click() callbacks               │
          │ └─────────────────────────────────┘ │                       ┌──────────┬────▼─────┬─────────┐
          └─────────────────────────────────────┘                   ┌───▼────┐ ┌───┴────┐ ┌───┴────┐   ...
      each source returns dropbar_symbol_t[]                        │['buf1']│ │['buf2']│ │['buf3']│
     dropbar_t adds symbols as its components                       └───┬────┘ └───┬────┘ └───┬────┘
          dropbar_t flushes string cache                                │         ...        ...
                                                                        └────────┬───────────────┬─────────┐
                                                                           ┌─────▼─────┐   ┌─────┴─────┐  ...
                                                                           │['win1000']│   │['win1015']│
                                                                           └─────┬─────┘   └─────┬─────┘
                                                                                 │              ...
                                                                  ┌─────────┬────▼────┬─────────┐
                                                              ┌───┴───┐    ...   ┌────┴────┐   ...
                                                              │['fn1']│          │['fn{k}']│
                                                              └───────┘          └────┬────┘
                                                                                      ▼
                                                      invoke _G.dropbar.bars[1][1000].components[k]:on_click()
                                                                                      │
                                                                                      ▼
                                                                     open drop-down menu, goto symbol, etc

Classes

dropbar_t

Declared and defined in lua/dropbar/bar.lua.


dropbar_t is a class that represents a winbar.

It gets symbolsdropbar_symbol_t[] from sourcesdropbar_source_t and renders them to a string. It is also responsible for registering on_click callbacks of each symbol in the global table _G.dropbar.callbacks so that nvim knows which function to call when a symbol is clicked.

dropbar_t has the following fields:

Field Type Description
buf integer the buffer the dropbar is attached to
win integer the window the dropbar is attached to
sources dropbar_source_t[] sourcesdropbar_source_t[] that provide symbols to the dropbar
separator dropbar_symbol_t separatordropbar_symbol_t between symbols
padding {left: integer, right: integer} padding to use between the winbar and the window border
extends dropbar_symbol_t symboldropbar_symbol_t to use when a symbol is truncated
components dropbar_symbol_t[] symbolsdropbar_symbol_t[] to render
string_cache string string cache of the dropbar
in_pick_mode boolean? whether the dropbar is in pick mode
symbol_on_hover dropbar_symbol_t The previous symboldropbar_symbol_t[] under mouse hovering in the dropbar
last_update_request_time float? timestamp of the last update request in ms, see :h uv.now()

dropbar_t has the following methods:

Method Description
dropbar_t:new(opts: dropbar_opts_t): dropbar_t constructor of dropbar_t
dropbar_t:del() destructor of dropbar_t
dropbar_t:displaywidth(): integer returns the display width of the dropbar
dropbar_t:truncate() truncates the dropbar if it exceeds the display width
*side effect: changes dropbar componentsdropbar_symbol_t[]
dropbar_t:cat(plain: boolean?): string concatenates the dropbar components into a string with substrings for highlights and click support if plain is not set; else returns a plain string without substrings for highlights and click support
dropbar_t:redraw() redraws the dropbar
dropbar_t:update() update dropbar componentsdropbar_symbol_t[] and redraw the dropbar afterwards
dropbar_t:pick_mode_wrap(fn: fun(...): T?, ...): T? executes fn with parameters ... in pick mode
dropbar_t:pick(idx: integer?) pick a component from dropbar in interactive pick mode if idx is not given; else pick the idxth component directly
dropbar_t:update_current_context_hl(bar_idx: integer) Update the current context highlight hl-DropBarCurrentContext and hl-DropBarIconCurrentContext assuming the bar_idx th symbol is clicked in the winbar
dropbar_t:update_hover_hl(col: integer?) Highlight the symbol at col as if the mouse is hovering on it
dropbar_t:__tostring(): string meta method to convert dropbar_t to its string representation

dropbar_symbol_t

Declared and defined in lua/dropbar/bar.lua.


dropbar_symbol_t is a class that represents a symbol in a dropbar. It is the basic element of dropbar_t and dropbar_menu_entry_t.

dropbar_symbol_t has the following fields:

Field Type Description
name string name of the symbol
icon string icon of the symbol
name_hl string? highlight of the name of the symbol
icon_hl string? highlight of the icon of the symbol
win integer? the source window the symbol is shown in
buf integer? the source buffer the symbol is defined in
view table? The original view of the source window, created by winsaveview(), used to restore the view after previewing the symbol
bar dropbar_t? the dropbardropbar_t the symbol belongs to, if the symbol is shown inside a winbar
menu dropbar_menu_t? menudropbar_menu_t associated with the symbol, if the symbol is shown inside a winbar
entry dropbar_menu_entry_t? the dropbar menu entrydropbar_menu_entry_t the symbol belongs to, if the symbol is shown inside a menu
children dropbar_symbol_t[]? children of the symbol (e.g. a children of a function symbol can be local variables inside the function)
siblings dropbar_symbol_t[]? siblings of the symbol (e.g. a sibling of a symbol that represents a level 4 markdown heading can be other headings with level 4)
bar_idx integer? index of the symbol in the dropbardropbar_t
entry_idx integer? index of the symbol in the menu entrydropbar_menu_entry_t
sibling_idx integer? index of the symbol in the siblings
range {start: {line: integer, character: integer}, end: {line: integer, character: integer}} range of the symbol in the source window
on_click fun(this: dropbar_symbol_t, min_width: integer?, n_clicks: integer?, button: string?, modifiers: string?)\|false? callback to invoke when the symbol is clicked, force disable on_click when the value if set to false
callback_idx integer? idx of the on_click callback in _G.dropbar.callbacks[buf][win], use this to index callback function because bar_idx could change after truncate
opts dropbar_symbol_opts_t? options passed to winbar_symbol_t:new() when the symbols is created
data table? any extra data associated with the symbol

dropbar_symbol_t has the following methods:

Method Description
dropbar_symbol_t:new(opts: dropbar_symbol_t?): dropbar_symbol_t constructor of dropbar_symbol_t
dropbar_symbol_t:del() destructor of dropbar_symbol_t
dropbar_symbol_t:merge(opts: dropbar_symbol_t) create a new dropbar_symbol_t by merging opts into the current dropbar_symbol_t
dropbar_symbol_t:cat(plain: boolean?): string concatenates the symbol into a string with substrings for highlights and click support if plain is not set; else returns a plain string without substrings for highlights and click support
dropbar_symbol_t:displaywidth(): integer returns the display width of the symbol
dropbar_symbol_t:bytewidth(): integer returns the byte width of the symbol
dropbar_symbol_t:jump() jump to the start of the range of the dropbar symbol
dropbar_symbol_t:preview(orig_view: table?) preview the symbol in the source window, use orig_view as the original view of the source window (to restore win view after preview ends)
dropbar_symbol_t:preview_restore_hl() clear the preview highlights in the source window
dropbar_symbol_t:preview_restore_view() restore the view in the source window after previewing the symbol
dropbar_symbol_t:swap_field(field: string, new_val: any) temporarily change the content of a dropbar symbol
dropbar_symbol_t:restore() restore the original value of the fields of a dropbar symbol changed in dropbar_symbol_t:swap_field()

dropbar_menu_t

Declared and defined in lua/dropbar/menu.lua.


dropbar_menu_t is a class that represents a drop-down menu.

dropbar_menu_t has the following fields:

Field Type Description
buf integer buffer number of the menu
win integer window id of the menu
is_opened boolean? whether the menu is currently opened
entries dropbar_menu_entry_t[] entries in the menu
win_configs table window configuration, value can be a function, see menu configuration options
_win_configs table? evaluated window configuration
cursor integer[]? initial cursor position
prev_win integer? previous window, assigned when calling new() or automatically determined in open()
prev_buf integer? previous buffer, assigned when calling new() or automatically determined in open()
sub_menu dropbar_menu_t? submenu, assigned when calling new() or automatically determined when a new menu opens
prev_menu dropbar_menu_t? previous menu, assigned when calling new() or automatically determined in open()
clicked_at integer[]? last position where the menu was clicked, 1,0-indexed
prev_cursor integer[]? previous cursor position in the menu
symbol_previewed dropbar_symbol_t? symbol begin previewed in the menu

dropbar_menu_t has the following methods:

Method Description
dropbar_menu_t:new(opts: dropbar_menu_t?): dropbar_menu_t constructor of dropbar_menu_t
dropbar_menu_t:del() destructor of dropbar_menu_t
dropbar_menu_t:eval_win_configs() evaluate window configurations dropbar_menu_t.win_configs and store the result in dropbar_menu_t._win_configs
dropbar_menu_t:get_component_at(pos: integer[], look_ahead: boolean?): dropbar_symbol_t?, { start: integer, end: integer }? get the componentdropbar_symbol_t at position pos and its range it occupies in the entry it belongs to
dropbar_menu_t:click_at(pos: integer[], min_width: integer?, n_clicks: integer?, button: string?, modifiers: string?) simulate a click at pos in the menu
dropbar_menu_t:click_on(symbol: dropbar_symbol_t, min_width: integer?, n_clicks: integer?, button: string?, modifiers: string?) simulate a click at the component symboldropbar_symbol_t of the menu
dropbar_menu_t:update_hover_hl(pos: integer[]) update the hover highlights (DropBarMenuHover*) assuming the cursor/mouse is hovering at pos in the menu
dropbar_menu_t:update_current_context_hl(linenr: integer?) update the current context highlight (hl-DropBarMenuCurrentContext) assuming the cursor is at line linenr in the menu
dropbar_menu_t:make_buf() create the menu buffer from the entriesdropbar_menu_entry_t, must be called after self:eval_win_configs()
dropbar_menu_t:make_win() open the menu window with self._win_configs and set menu options, must be called after self:make_buf()
dropbar_menu_t:override(opts: dropbar_menu_t?) override menu options
dropbar_menu_t:preview_symbol_at(pos: integer[], look_ahead: boolean?) preview the componentdropbar_symbol_t at position pos in the menu
dropbar_menu_t:finish_preview(restore_view: boolean?) finish previewing the symbol, always clear the preview highlights in the source buffer, restore the original view of the source window if restore_view is true or nil
dropbar_menu_t:quick_navigation(new_cursor: integer[]) nagivate the cursor to the neartest clickable component on the current menu entry in the direction of cursor movement
dropbar_menu_t:open(opts: dropbar_menu_t?) open the menu with options opts
dropbar_menu_t:close(restore_view: boolean?) close the menu
dropbar_menu_t:toggle(opts: dropbar_menu_t?) toggle the menu
dropbar_menu_t:fuzzy_find_restore_entries() restore menu buffer and entries in their original order before modified by fuzzy search
dropbar_menu_t:fuzzy_find_close() stop fuzzy finding and clean up allocated memory
dropbar_menu_t:fuzzy_find_click_on_entry(component: number\|fun(dropbar_menu_entry_t):dropbar_symbol_t) click on the currently selected fuzzy menu entry, choosing the component to click according to component
dropbar_menu_t:fuzzy_find_open(opts: table?) open the fuzzy search menu, overriding fzf configuration with opts argument
dropbar_menu_t:fuzzy_find_navigate(direction: 'up'\|'down'\|integer) navigate to the nth previous/next entry while fuzzy finding

dropbar_menu_entry_t

Declared and defined in lua/dropbar/menu.lua.


dropbar_menu_entry_t is a class that represents an entry (row) in a drop-down menu. A dropbar_menu_t instance is made up of multiple dropbar_menu_entry_t instances while a dropbar_menu_entry_t instance can contain multiple dropbar_symbol_t instances.

dropbar_menu_entry_t has the following fields:

Field Type Description
separator dropbar_symbol_t separator to use in the entry
padding {left: integer, right: integer} padding to use between the menu entry and the menu border
components dropbar_symbol_t[] componentsdropbar_symbol_t[] in the entry
virt_text string[][]? list of virtual text chunks to display below the entry
menu dropbar_menu_t? the menu the entry belongs to
idx integer? the index of the entry in the menu

dropbar_menu_entry_t has the following methods:

Method Description
dropbar_menu_entry_t:new(opts: dropbar_menu_entry_t?): dropbar_menu_entry_t constructor of dropbar_menu_entry_t
dropbar_menu_entry_t:del() destructor of dropbar_menu_entry_t
dropbar_menu_entry_t:cat(): string, dropbar_menu_hl_info_t concatenate the components into a string, returns the string and highlight infodropbar_menu_hl_info_t
dropbar_menu_entry_t:displaywidth(): integer calculate the display width of the entry
dropbar_menu_entry_t:bytewidth(): integer calculate the byte width of the entry
dropbar_menu_entry_t:first_clickable(offset: integer?): dropbar_symbol_t?, { start: integer, end: integer }? get the first clickable componentdropbar_symbol_t and its range in the dropbar menu entry starting from offset, which defaults to 0
dropbar_menu_entry_t:get_component_at(col: integer, look_ahead: boolean?): dropbar_symbol_t?, { start: integer, end: integer }? get the componentdropbar_symbol_t at column position col and the range it occupies in the menu entry
dropbar_menu_entry_t:prev_clickable(col: integer): dropbar_symbol_t?, { start: integer, end: integer }? get the previous clickable componentdropbar_symbol_t and its range in the dropbar menu entry given current column position col
dropbar_menu_entry_t:next_clickable(col: integer): dropbar_symbol_t?, { start: integer, end: integer }? get the next clickable componentdropbar_symbol_t and its range in the dropbar menu entry given current column position col

dropbar_menu_hl_info_t

Declared and defined in lua/dropbar/menu.lua.


dropbar_menu_hl_info_t is a class that represents a highlight range in a single line of a drop-down menu.

dropbar_menu_hl_info_t has the following fields:

Field Type Description
start integer start column of the higlighted range
end integer end column of the higlighted range
hlgroup string highlight group to use for the range
ns integer? namespace to use for the range, nil if using default namespace

dropbar_source_t

Declared in lua/dropbar/sources/init.lua.


dropbar_source_t is a class that represents a source of a drop-down menu.

dropbar_source_t has the following field:

Field Type Description
get_symbols function(buf: integer, win: integer, cursor: integer[]): dropbar_symbol_t[] returns the symbolsdropbar_symbol_t[] to show in the winbar given buffer number buf and cursor position cursor

dropbar_select_opts_t

Declared in lua/dropbar/utils/menu.lua.


dropbar_select_opts_t is a class that represents the options passed to utils.menu.select (vim.ui.select with some extensions).

dropbar_select_opts_t has the following fields:

Field Type Description
prompt string? determines what will be shown at the top of the select menu.
format_item fun(item: any): string, string[][]? formats the list items for display in the menu, and optionally formats virtual text chunks to be shown below the item.
preview fun(self: dropbar_symbol_t, item: any, idx: integer) previews the list item under the cursor.
preview_close fun(self: dropbar_symbol_t, item: any, idx: integer) closes the preview when the menu is closed.

Making a New Source

A dropbar_source_t instance is just a table with get_symbols field set to a function that returns an array of dropbar_symbol_t instances given the buffer number, the window id, and the cursor position.

We have seen a simple example of a custom source in the default config of opts.bar.sources where the second source is set to a combination of lsp/treesitter/markdown sources using the utils.source.fallback() factory function, which simply returns a table containing a get_symbols() function where each source passed to utils.source.fallback() is queried and the first non-empty result get from the sources is returned as the result of the combined source.

Here is another example of a custom source that will always return two symbols saying 'Hello' and 'dropbar' with highlights 'hl-Keyword' and 'hl-Title' and a smiling face shown in 'hl-WarningMsg' at the start of the first symbol; clicking on the first symbol will show a notification message saying 'Have you smiled today?', followed by the smiling face icon used in the in dropbar symbol:

local bar = require('dropbar.bar')
local custom_source = {
  get_symbols = function(_, _, _)
    return {
      bar.dropbar_symbol_t:new({
        icon = ' ',
        icon_hl = 'WarningMsg',
        name = 'Hello',
        name_hl = 'Keyword',
        on_click = function(self)
          vim.notify('Have you smiled today? ' .. self.icon)
        end,
      }),
      bar.dropbar_symbol_t:new({
        name = 'dropbar',
        name_hl = 'Title',
      }),
    }
  end,
}

Add this source to opts.bar.sources table to see it in action:

require('dropbar').setup({
  bar = {
    sources = {
      custom_source,
    },
  },
})

Making a Source With Drop-Down Menus

The following example shows how to make a source that returns two symbols with the first symbol having a drop-down menu with a single entry saying 'World':

local bar = require('dropbar.bar')
local menu = require('dropbar.menu')
local custom_source = {
  get_symbols = function(_, _, _)
    return {
      bar.dropbar_symbol_t:new({
        icon = ' ',
        icon_hl = 'WarningMsg',
        name = 'Hello',
        name_hl = 'Keyword',
        on_click = function(self)
          self.menu = menu.dropbar_menu_t:new({
            entries = {
              menu.dropbar_menu_entry_t:new({
                components = {
                  bar.dropbar_symbol_t:new({
                    icon = ' ',
                    icon_hl = 'WarningMsg',
                    name = 'World',
                    name_hl = 'Keyword',
                    on_click = function(sym)
                      vim.notify('Have you smiled today? ' .. sym.icon)
                    end,
                  }),
                },
              }),
            },
          })
          self.menu:toggle()
        end,
      }),
      bar.dropbar_symbol_t:new({
        name = 'dropbar',
        icon = ' ',
        name_hl = 'Special',
        icon_hl = 'Error',
      }),
    }
  end,
}

Default on_click() Callback

dropbar_symbol_t:new() defines a default on_click() callback if non is provided.

The default on_click() callback will look for these fields in the symbol instance and create a drop-down menu accordingly on click, for more information about these fields see dropbar_symbol_t.

For creating the drop-down menu:

For jumping to the symbol or previewing it:

The following example shows a source that utilizes the default on_click() callback:

local bar = require('dropbar.bar')
local custom_source = {
  get_symbols = function(buf, win, _)
    return {
      bar.dropbar_symbol_t:new({
        name = 'Section 1',
        name_hl = 'Keyword',
        siblings = {
          bar.dropbar_symbol_t:new({
            name = 'Section 2',
            name_hl = 'WarningMsg',
          }),
          bar.dropbar_symbol_t:new({
            name = 'Section 3',
            name_hl = 'Error',
          }),
          bar.dropbar_symbol_t:new({
            name = 'Section 4',
            name_hl = 'String',
            children = {
              bar.dropbar_symbol_t:new({
                buf = buf,
                win = win,
                name = 'Section 4.1',
                name_hl = 'String',
                -- Will jump to line 3, col 4 (0-indexed) when clicked in the
                -- menu
                range = {
                  start = { line = 3, character = 4 },
                  ['end'] = { line = 5, character = 6 },
                }
              }),
            },
          }),
        },
      }),
    }
  end,
}

To see this source in action add it to opts.bar.sources table:

require('dropbar').setup({
  bar = {
    sources = {
      custom_source,
    },
  },
})

Lazy-Loading Expensive Fields

If the symbol fields siblings or children are expensive to compute, you can use meta-tables to lazy-load them, so that they are only computed when a menu is opened:

local bar = require('dropbar.bar')
local custom_source = {
  get_symbols = function(_, _, _)
    return {
      bar.dropbar_symbol_t:new(setmetatable({
        name = 'Section 1',
        name_hl = 'Keyword',
      }, {
        __index = function(self, key)
          if key == 'siblings' then
            self[siblings] = -- [[ compute siblings ]]
            return self[siblings]
          end
          if key == 'children' then
            self[children] = -- [[ compute children ]]
            return self[children]
          end
          -- ...
        end,
      })),
    }
  end,
}

To see concrete examples of lazy-loading see lua/dropbar/sources.

Practical Examples

Highlight File Name Using Custom Highlight Group DropBarFileName
local dropbar = require('dropbar')
local sources = require('dropbar.source')
local utils = require('dropbar.sources')

vim.api.nvim_set_hl(0, 'DropBarFileName', { fg = '#FFFFFF', italic = true })

local custom_path = {
  get_symbols = function(buff, win, cursor)
    local symbols = sources.path.get_symbols(buff, win, cursor)
    symbols[#symbols].name_hl = 'DropBarFileName'
    if vim.bo[buff].modified then
      symbols[#symbols].name = symbols[#symbols].name .. ' [+]'
      symbols[#symbols].name_hl = 'DiffAdded'
    end
    return symbols
  end,
}

dropbar.setup({
  bar = {
    sources = function(buf, _)
      if vim.bo[buf].ft == 'markdown' then
        return {
          custom_path,
          sources.markdown,
        }
      end
      if vim.bo[buf].buftype == 'terminal' then
        return {
          sources.terminal,
        }
      end
      return {
        custom_path,
        utils.source.fallback {
          sources.lsp,
          sources.treesitter,
        },
      }
    end,
  },
})

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