BinaryLip / ScheduleViewer

A Stardew Valley mod that adds 2 new menus for viewing NPCs' schedules.
GNU General Public License v3.0
5 stars 2 forks source link

French Translation #2

Closed YossshY closed 6 months ago

YossshY commented 6 months ago

Hello, here is the French translation for your mod.

fr.json

Options :

Option1_Planning Option2_Planning

Schedule View :

Planning1 Planning2

I made some modifications so that the text does not exceed the fields but I have a problem with "can gift today?" in French "Peut recevoir un cadeau aujourd'hui" is way too long...

it would not be possible to invert the Yes/No value? using “Gifted today?” in French “Cadeau recu?”.

Thank you for your mod and have a nice day.

YossshY commented 6 months ago

Here are the modified json in case you know how to reverse the YES/NO value

default.json

I modified:

Line 29: “Can gift today?” by "Gifted today?" Line 40: "Sebastion's Room" by "Sebastian's Room" to correct the first name Line 43: "Witch's Swamp'" by "Witch's Swamp" to remove the apostrophe (') after "Swamp"

fr.json

I modified: Line 29: “Peut recevoir un cadeau aujourd'hui?” by "Cadeau reçu?"

Have a nice day.

BinaryLip commented 6 months ago

Hi, thank you so much for providing the French translation and thanks for catching those English language mistakes too!

I just switched "Can gift today?" out for "Gifted today?". I renamed that property from schedule_details_page.can_give_gift to schedule_details_page.gifted_today.header and added one more property schedule_details_page.gifted_today.weekly_limit as well if you could provide a translation for that too I'd appreciate it! image

Github is giving me a 404 error when trying to download the fr.json file. Could you paste the contents of the file in a comment instead?

YossshY commented 6 months ago

Hi, ok no problem here are the requested modifications ;-)

fr.json:

{ "config.title.general": "Options Générales:", "config.option.show_schedule_key.name": "Touche pour afficher le Planning", "config.option.disable_hover.name": "Cacher les détails au survol", "config.option.disable_hover.description": "Masquer les informations sur les carreaux, la direction et l'animation d'infos au survol.", "config.option.use_large_font.name": "Utilisez une police plus grande", "config.option.use_large_font.description": "Utilisez une police plus grande sur la page Détails du Planning. (Si activé, le texte peut être coupé en fonction du nom de l'emplacement.)", "config.title.filter_sort": "Options de filtrage et de tri:", "config.option.sort_options.name": "Ordre de tri des PNJ", "config.option.sort_options.description": "L'ordre dans lequel les PNJ doivent être triés lors de l'affichage de leur planning.", "config.option.sort_options.option_0": "Alphabétique Ascendant", "config.option.sort_options.option_1": "Alphabétique Descendant", "config.option.sort_options.option_2": "Coeurs ascendants", "config.option.sort_options.option_3": "Coeurs descendants", "config.option.only_show_met_npcs.name": "Masquer les PNJ non rencontrés", "config.option.only_show_met_npcs.description": "Masquer les PNJ auxquels vous n'avez jamais parlé auparavant dans la liste.", "config.option.only_show_socializable_npcs.name": "Masquer les PNJ non socialisables", "config.option.only_show_socializable_npcs.description": "Masquer les PNJ non socialisables (ex : Gunther ou Sandy avant que le bus ne soit réparé) dans la liste.", "error.mismatch_mods": "Avertissement! Vous et le joueur hôte avez des mods/versions de mod différents qui peuvent affecter l'exactitude des plannings. Voir le journal SMAPI pour plus de détails.", "error.mismatch_game_version": "Avertissement! Vous et le joueur hôte disposez de versions de jeu différentes, ce qui peut affecter l'exactitude des plannings.", "location_hover_text": "Sur le carreau ({{x}}, {{y}}) dirigé vers {{facingDirection}}", "ignoring_schedule_today": "Planning du jour ignoré. Emplacement actuel:", "not_following_schedule_today": "Pas de planning pour aujourd'hui. Emplacement actuel:", "facing_direction_0": "le haut", "facing_direction_1": "la droite", "facing_direction_2": "le bas", "facing_direction_3": "la gauche", "farmhouse": "Ferme", "schedule_details_page.header": "Planning", "schedule_details_page.gifted_today.header": "Cadeau reçu?",
"schedule_details_page.gifted_today.weekly_limit": "Limite hebdo atteinte", "schedule_details_page.current_location": "Emplacement", "location_names.Club": "Casino", "location_names.HarveyRoom": "Chambre d'Harvey", "location_names.IslandEast": "Île Gingembre Est", "location_names.IslandHut": "Hutte", "location_names.IslandNorth": "Île Gingembre Nord", "location_names.IslandSouth": "Île Gingembre Sud", "location_names.IslandWest": "Île Gingembre Ouest", "location_names.LeoTreeHouse": "Maison dans l'arbre", "location_names.SandyHouse": "Oasis", "location_names.SebastianRoom": "Chambre de Sébastian", "location_names.SkullCave": "Caverne du Crâne", "location_names.Sunroom": "Véranda de Caroline", "location_names.WitchSwamp": "Marais de la sorcière", "location_names.WitchWarpCave": "Hutte de la sorcière" }

Have a nice day.

BinaryLip commented 6 months ago

Awesome, thanks! I'll get those added for the 1.6 release.

How would you like to be credited for the translation? I'm happy to link to your GitHub, Twitter, and/or Nexus Mods account.

YossshY commented 6 months ago

You can just put my username YoshY for the credit ;-)