Disclaimer
- This project is not affiliated with AudioTrip, SynthRiders, their respective communities or any other third party, especially any modding community.
- AudioTrip's and SynthRiders' file formats are readable plain text. This tool is not breaking any sort of protective measures.
- Because of the different gameplay elements of each game, this tool is unable to create identical conversions. Each conversion usually contains sections where reworking is needed to provide a fluent and fun experience.
- Feel free to contact me via Discord for feedback or suggestions. (see profile information)
![defaultView](https://github.com/Blogshot/trip-sitter/blob/master/defaultView.png)
TripSitter
This tool aims to provide an easy to use way to convert and import SynthRiders custom songs into AudioTrip and vice versa.
Installation
Download the latest release and install.
Windows will likely complain about TripSitter being "unsigned". If you don't feel comfortable ignoring the warning, you can download VSCode and the source code and build the software yourself.
Build
- Debug/Execute by pressing F5 in VSCode.
- Build via
npm run-script build
. The artifact will be located at trip-sitter\dist
.
Usage
SynthRiders -> AudioTrip: Drag'n'Drop a .synth
-file into the app to make it available in AudioTrip.
AudioTrip -> SynthRiders: Drag'n'Drop a .ats
-file into the app to make it available in SynthRiders. (not yet supported; not in active development)
Limitations
- Elements/Gems might be inaccurately timed or difficult to reach in-game
- AudioTrip doesn't support center barriers; they are omitted
- The diagonal barriers of AudioTrip and SynthRiders are angled differently; this will affect movements and cause gems to be inside barriers